vulcandth
31c3c94d64
Build the Virtual Console patch with `make crystal11_vc` ( #882 )
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Fixes #813
2022-03-12 18:34:04 -05:00
mid-kid
418b73bc6d
Use constants for PartyAttr in move_effects/thief.asm
2022-02-15 18:30:57 +01:00
Idain
e949477089
Document Return/Frustration bug and its fix ( #872 )
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Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-01-24 20:48:21 -05:00
Rangi
0ffdb65210
Better comments for enemy health percentage code
2022-01-10 21:25:43 -05:00
Idain
67207fab94
Identify why five of six enemy mon base stats are copied ( #866 )
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Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-01-08 13:42:40 -05:00
Rangi
e706b878d9
Use ~X instead of $ff ^ X
2021-11-23 20:37:18 -05:00
IIMarckus
a283f44954
More EFFECTIVEness.
2021-08-16 14:44:57 -06:00
IIMarckus
52290d8e03
Use EFFECTIVE constant for 1.0× battle damage.
2021-08-16 14:42:45 -06:00
Nescientist
80a3f7e1ba
Fixing comments in BattleCommand_Teleport
2021-06-20 10:56:11 -04:00
Rangi
1f9e688b76
MON_PKRUS -> MON_POKERUS
2021-06-07 20:00:21 -04:00
Rangi
efd1006917
Use {interpolation} to generate sequences of RAM labels
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This makes the table_width/assert_table_length usages unnecessary, and also keeps the labels automatically up to date if the length constants change.
2021-04-27 12:11:39 -04:00
Rangi
c5f9e25cc4
SPECIAL -> UNUSED_TYPES_END
2021-04-26 12:00:16 -04:00
Rangi
dbe2360ecd
Miscellaneous cleanup
2021-03-22 16:41:17 -04:00
Rangi
4522162d45
Consistent labels for each nickname in RAM
2021-03-17 16:38:21 -04:00
Rangi
ec1fe073a3
$11 = wTempMonStructEnd - wTempMonLevel
2021-03-15 15:40:48 -04:00
Rangi
40902ffe24
Verify data table sizes with table_width and assert_table_length macros
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This was discussed in #706
It also uncovered some off-by-one issues with defining some constants.
A few structs now use rsreset/_RS to define their offset constants, as discussed in #739
2021-03-04 00:15:03 -05:00
Rangi
4264d53eb6
Identify some more labels
2021-02-05 12:44:21 -05:00
Rangi
7d3ea88611
Rename GetFarHalfword to GetFarWord
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Fixes #796
2021-01-09 15:16:05 -05:00
Rangi
5db892782a
Remove "Buffer" suffix from two HRAM labels
2020-12-23 16:54:28 -05:00
Rangi
99e66c2557
Rename some labels
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- Remove "Buffer" suffix from some byte and word quantities
- Change "Ptr" to "Pointer"
Fixes #789
2020-12-23 16:29:30 -05:00
Rangi
9fea403be2
grey -> gray
2020-12-08 14:34:54 -05:00
Rangi
4ef556cbc8
Document AI_Smart_Conversion2 bug ( resolves #786 )
2020-12-07 13:13:03 -05:00
Rangi
4613bcfadf
Use STRING_BUFFER_LENGTH for the wStringBuffers
2020-11-24 20:11:17 -05:00
Rangi
9b3c45b14d
Resolve some "???" comments
2020-11-17 11:09:02 -05:00
Rangi
6a5edc98e9
Terser damage calculation constants
2020-11-09 16:12:19 -05:00
Rangi
7254c10093
Identify remaining uses of wBuffer1-6 as general-purpose HP buffers or mobile
2020-11-03 23:25:22 -05:00
Rangi
9f62d7911b
Identify some more uses of wBuffer1-6
2020-11-03 22:45:12 -05:00
Rangi
c88c4a8340
Identify more uses of wBuffer1-6
2020-11-03 19:53:07 -05:00
Rangi
826e070f04
More syncing with pokegold
2020-11-03 10:13:06 -05:00
Rangi
6220200f0f
Identify some more labels, and make some more consistent
2020-11-01 12:36:38 -05:00
Rangi
ba5bc304f9
Updates to more closely sync with pokegold
2020-10-29 23:23:57 -04:00
Rangi
bcc0d633e9
Identify the remaining (non-mobile) uses of another WRAM union
2020-10-29 14:51:41 -04:00
Rangi
ea426a8879
Identify more WRAM labels, and start a <X>_DummyFunction label convention
2020-10-28 14:34:38 -04:00
Rangi
6d333bed5f
Replace many '; unused' with '; unreferenced'
2020-10-28 10:21:10 -04:00
Rangi
c85ba78b77
Use more assertions to ensure correct code and data
2020-10-26 22:24:38 -04:00
Rangi
9dcdad5e60
Comment, remove, or revise many unreferenced labels
2020-10-26 20:29:58 -04:00
Rangi
bd3f634049
Identify remaining map object labels
2020-10-22 21:30:21 -04:00
Rangi
ae4fe08084
Identify some more labels (a few link-related)
2020-10-22 00:53:54 -04:00
Rangi
650686476c
Identify remaining battle AI labels
2020-10-21 21:34:18 -04:00
Rangi
93dcc8b6eb
Identify SwitchItemsInBag labels
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Thanks to FIQ for having done so in Polished Crystal
2020-10-21 15:39:15 -04:00
Rangi
7b12060e6a
Battle transition spin quadrants are like pokered's half circles
2020-10-19 20:27:19 -04:00
Rangi
2e90df15b7
Update battle anim bg function comments, and identify more unnamed labels
2020-10-06 18:09:33 -04:00
Rangi
fc08ff2c38
Identify some unnamed labels
2020-10-06 13:50:02 -04:00
Rangi
6b7ade66da
Identify more unnamed labels
2020-10-05 16:15:57 -04:00
Rangi
ff2d850219
Identify some more unnamed labels
2020-10-05 12:02:56 -04:00
Rangi
306c85750e
Identify some more unnamed labels
2020-10-04 20:10:39 -04:00
Rangi
cf37abd3ec
Remove wKickCounter and wPresentPower aliases for wBattleAnimParam
2020-08-29 20:35:49 -04:00
Rangi
0b31d12dac
Merge pull request #756 from mid-kid/master
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Rub a dub dub, thanks for the grub
2020-08-18 16:35:15 -04:00
Rangi
ed3e70b97c
Identify some time-related data
2020-08-11 14:12:59 -04:00
mid-kid
b6055b1944
Use TRUE for hCGBPalUpdate
2020-08-05 16:02:48 +02:00