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Use EFFECTIVE constant for 1.0× battle damage.
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@ -2359,7 +2359,7 @@ BattleCommand_SuperEffectiveText:
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ld a, [wTypeModifier]
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and $7f
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cp 10 ; 1.0
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cp EFFECTIVE
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ret z
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ld hl, SuperEffectiveText
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jr nc, .print
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