mirror of https://github.com/pret/pokecrystal.git
Miscellaneous cleanup
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@ -223,16 +223,21 @@ UpdateChannels:
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jp hl
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.ChannelFunctions:
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table_width 2, UpdateChannels.ChannelFunctions
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; music channels
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dw .Channel1
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dw .Channel2
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dw .Channel3
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dw .Channel4
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; sfx ch ptrs are identical to music chs
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; ..except 5
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assert_table_length NUM_MUSIC_CHANS
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; sfx channels
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; identical to music channels, except .Channel5 is not disabled by the low-HP danger sound
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; (instead, PlayDanger does not play the danger sound if sfx is playing)
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dw .Channel5
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dw .Channel6
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dw .Channel7
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dw .Channel8
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assert_table_length NUM_CHANNELS
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.Channel1:
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ld a, [wLowHealthAlarm]
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@ -2777,16 +2782,19 @@ StereoTracks:
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db $11, $22, $44, $88
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ChannelPointers:
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table_width 2, ChannelPointers
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; music channels
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dw wChannel1
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dw wChannel2
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dw wChannel3
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dw wChannel4
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assert_table_length NUM_MUSIC_CHANS
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; sfx channels
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dw wChannel5
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dw wChannel6
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dw wChannel7
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dw wChannel8
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assert_table_length NUM_CHANNELS
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ClearChannels::
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; runs ClearChannel for all 4 channels
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@ -263,3 +263,7 @@ ALL_STATUS EQU (1 << PSN) | (1 << BRN) | (1 << FRZ) | (1 << PAR) | SLP
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BATTLERESULT_CAUGHT_CELEBI EQU 6
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BATTLERESULT_BOX_FULL EQU 7
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BATTLERESULT_BITMASK EQU (1 << BATTLERESULT_CAUGHT_CELEBI) | (1 << BATTLERESULT_BOX_FULL)
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; link_battle_record struct
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LINK_BATTLE_RECORD_LENGTH EQU 2 + (NAME_LENGTH - 1) + 2 * 3
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NUM_LINK_BATTLE_RECORDS EQU 5
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@ -17,6 +17,7 @@ ITEMATTR_STRUCT_LENGTH EQU _RS
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const KEY_ITEM ; 2
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const BALL ; 3
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const TM_HM ; 4
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NUM_ITEM_TYPES EQU const_value - 1
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; item menu types
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; UseItem.dw indexes (see engine/items/pack.asm)
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@ -49,6 +49,7 @@ GENDER_UNKNOWN EQU -1
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const GROWTH_MEDIUM_SLOW
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const GROWTH_FAST
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const GROWTH_SLOW
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NUM_GROWTH_RATES EQU const_value
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; wBaseEggGroups values
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const_def 1
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@ -47,6 +47,7 @@ DecorationIDs:
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db DECO_GEODUDE_DOLL ; 30
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db DECO_MACHOP_DOLL ; 31
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db DECO_TENTACOOL_DOLL ; 32
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db DECO_BIG_SNORLAX_DOLL ; 1a
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db DECO_BIG_ONIX_DOLL ; 1b
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db DECO_BIG_LAPRAS_DOLL ; 1c
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@ -11,9 +11,11 @@ ENDM
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GrowthRates:
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; entries correspond to GROWTH_* (see constants/pokemon_data_constants.asm)
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table_width 4, GrowthRates
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growth_rate 1, 1, 0, 0, 0 ; Medium Fast
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growth_rate 3, 4, 10, 0, 30 ; Slightly Fast
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growth_rate 3, 4, 20, 0, 70 ; Slightly Slow
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growth_rate 6, 5, -15, 100, 140 ; Medium Slow
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growth_rate 4, 5, 0, 0, 0 ; Fast
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growth_rate 5, 4, 0, 0, 0 ; Slow
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assert_table_length NUM_GROWTH_RATES
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@ -1,9 +1,11 @@
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ItemPocketNames:
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; entries correspond to item type constants
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table_width 2, ItemPocketNames
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dw .Item
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dw .Key
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dw .Ball
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dw .TM
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assert_table_length NUM_ITEM_TYPES
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.Item: db "ITEM POCKET@"
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.Key: db "KEY POCKET@"
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@ -17,6 +17,7 @@ endc
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PURGE MOVE_FOR_TM
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n = n + 1
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endr
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assert_table_length NUM_TMS
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; HMs
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n = 1
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@ -30,6 +31,7 @@ endc
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PURGE MOVE_FOR_HM
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n = n + 1
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endr
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assert_table_length NUM_TMS + NUM_HMS
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; Move tutor
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n = 1
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@ -43,7 +45,6 @@ endc
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PURGE MOVE_FOR_MT
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n = n + 1
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endr
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assert_table_length NUM_TM_HM_TUTOR
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db 0 ; end
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@ -13,7 +13,7 @@ BuenasPasswordTable:
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dw .RadioStations
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assert_table_length NUM_PASSWORD_CATEGORIES
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; string type, points, option 1, option 2, option 3
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; string type, points, option 1, option 2, option 3
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.JohtoStarters: db BUENA_MON, 10, CYNDAQUIL, TOTODILE, CHIKORITA
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.Beverages: db BUENA_ITEM, 12, FRESH_WATER, SODA_POP, LEMONADE
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.HealingItems: db BUENA_ITEM, 12, POTION, ANTIDOTE, PARLYZ_HEAL
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@ -298,12 +298,12 @@ SpriteMovementData::
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db 0 ; flags2
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db SWIMMING ; palette flags
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; 25
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assert_table_length NUM_SPRITEMOVEDATA
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; unused
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db SPRITEMOVEFN_00 ; movement function
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db DOWN ; facing
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db OBJECT_ACTION_STAND ; action
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db 0 ; flags1
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db 0 ; flags2
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db 0 ; palette flags
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assert_table_length NUM_SPRITEMOVEDATA + 1
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@ -2,7 +2,8 @@ time_group EQUS "0," ; use the nth TimeFishGroups entry
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fishgroup: MACRO
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; chance, old rod, good rod, super rod
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dbwww \1, \2, \3, \4
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db \1
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dw \2, \3, \4
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ENDM
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FishGroups:
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@ -8448,9 +8448,6 @@ IsMobileBattle2:
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cp LINK_MOBILE
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ret
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LINK_BATTLE_RECORD_LENGTH EQUS "(sLinkBattleRecord1End - sLinkBattleRecord1)" ; 18
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NUM_LINK_BATTLE_RECORDS EQUS "((sLinkBattleStatsEnd - sLinkBattleRecord) / LINK_BATTLE_RECORD_LENGTH)" ; 5
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_DisplayLinkRecord:
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ld a, BANK(sLinkBattleStats)
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call OpenSRAM
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@ -804,7 +804,6 @@ PlayerMovementPointers:
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ld a, BANK(Script_ForcedMovement)
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ld hl, Script_ForcedMovement
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call CallScript
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; ld a, -1
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ld c, a
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scf
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ret
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@ -1,7 +1,7 @@
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ObjectActionPairPointers:
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; entries correspond to OBJECT_ACTION_* constants (see constants/map_object_constants.asm)
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; normal action, frozen action
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table_width 2 + 2, ObjectActionPairPointers
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; normal action, frozen action
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dw SetFacingStanding, SetFacingStanding
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dw SetFacingStandAction, SetFacingCurrent
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dw SetFacingStepAction, SetFacingCurrent
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@ -33,11 +33,11 @@ noise: MACRO
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ENDM
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notetype: MACRO
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IF _NARG >= 2
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if _NARG >= 2
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note_type \1, \2 >> 4, \2 & $0f
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ELSE
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else
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note_type \1
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ENDC
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endc
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ENDM
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pitchoffset: MACRO
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@ -57,11 +57,11 @@ ENDM
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unknownmusic0xde EQUS "sound_duty"
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sound_duty: MACRO
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db duty_cycle_pattern_cmd
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IF _NARG == 4
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if _NARG == 4
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db \1 | (\2 << 2) | (\3 << 4) | (\4 << 6)
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ELSE
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else
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db \1
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ENDC
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endc
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ENDM
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togglesfx EQUS "toggle_sfx"
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@ -26,21 +26,21 @@ ENDM
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square_note: MACRO
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db \1 ; length
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IF \3 < 0
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if \3 < 0
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dn \2, %1000 | (\3 * -1) ; volume envelope
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ELSE
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else
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dn \2, \3 ; volume envelope
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ENDC
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endc
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dw \4 ; frequency
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ENDM
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noise_note: MACRO
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db \1 ; length
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IF \3 < 0
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if \3 < 0
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dn \2, %1000 | (\3 * -1) ; volume envelope
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ELSE
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else
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dn \2, \3 ; volume envelope
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ENDC
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endc
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db \4 ; frequency
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ENDM
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note_type: MACRO
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db note_type_cmd
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db \1 ; note length
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IF _NARG >= 2
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IF \3 < 0
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if _NARG >= 2
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if \3 < 0
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dn \2, %1000 | (\3 * -1) ; volume envelope
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ELSE
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else
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dn \2, \3 ; volume envelope
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ENDC
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ENDC
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endc
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endc
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ENDM
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; only valid on the noise channel
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@ -95,21 +95,21 @@ ENDM
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const volume_envelope_cmd ; $dc
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volume_envelope: MACRO
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db volume_envelope_cmd
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IF \2 < 0
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if \2 < 0
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dn \1, %1000 | (\2 * -1) ; volume envelope
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ELSE
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else
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dn \1, \2 ; volume envelope
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ENDC
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endc
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ENDM
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const pitch_sweep_cmd ; $dd
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pitch_sweep: MACRO
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db pitch_sweep_cmd
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IF \2 < 0
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if \2 < 0
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dn \1, %1000 | (\2 * -1) ; pitch sweep
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ELSE
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else
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dn \1, \2 ; pitch sweep
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ENDC
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endc
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ENDM
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const duty_cycle_pattern_cmd ; $de
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@ -134,11 +134,11 @@ ENDM
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vibrato: MACRO
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db vibrato_cmd
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db \1 ; delay
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IF _NARG > 2
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if _NARG > 2
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dn \2, \3 ; extent, rate
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ELSE
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else
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db \2 ; LEGACY: Support for 1-arg extent
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ENDC
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endc
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ENDM
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const unknownmusic0xe2_cmd ; $e2
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const toggle_noise_cmd ; $e3
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toggle_noise: MACRO
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db toggle_noise_cmd
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IF _NARG > 0
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if _NARG > 0
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db \1 ; drum kit
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ENDC
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endc
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ENDM
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const force_stereo_panning_cmd ; $e4
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const volume_cmd ; $e5
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volume: MACRO
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db volume_cmd
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IF _NARG > 1
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if _NARG > 1
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dn \1, \2 ; left volume, right volume
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ELSE
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else
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db \1 ; LEGACY: Support for 1-arg volume
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ENDC
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endc
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ENDM
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const pitch_offset_cmd ; $e6
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@ -232,9 +232,9 @@ ENDM
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const sfx_toggle_noise_cmd ; $f0
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sfx_toggle_noise: MACRO
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db sfx_toggle_noise_cmd
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IF _NARG > 0
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if _NARG > 0
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db \1 ; drum kit
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ENDC
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endc
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ENDM
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const music0xf1_cmd ; $f1
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2
sram.asm
2
sram.asm
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@ -142,11 +142,13 @@ sLinkBattleLosses:: dw
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sLinkBattleDraws:: dw
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sLinkBattleRecord::
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table_width LINK_BATTLE_RECORD_LENGTH, sLinkBattleRecord
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sLinkBattleRecord1:: link_battle_record sLinkBattleRecord1
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sLinkBattleRecord2:: link_battle_record sLinkBattleRecord2
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sLinkBattleRecord3:: link_battle_record sLinkBattleRecord3
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sLinkBattleRecord4:: link_battle_record sLinkBattleRecord4
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sLinkBattleRecord5:: link_battle_record sLinkBattleRecord5
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assert_table_length NUM_LINK_BATTLE_RECORDS
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sLinkBattleStatsEnd::
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