Commit Graph

451 Commits

Author SHA1 Message Date
PikalaxALT 6d47be8d8c Fruit tree constants, more mail engine 2015-11-18 10:42:42 -05:00
PikalaxALT 4bfe086ef6 Phone scripts and specials 2015-11-17 12:29:37 -05:00
PikalaxALT 0b8fe4bac3 More specials; bank 12 mobile 2015-11-16 22:29:54 -05:00
PikalaxALT 435b0cf686 Options menu, some mobile fns 2015-11-16 16:46:32 -05:00
PikalaxALT 36470537e0 Globally introduce PERSONTYPE constants 2015-11-15 15:07:20 -05:00
PikalaxALT ead04b3b75 Backup prior to global introduction of PERSONTYPE constants 2015-11-15 14:59:38 -05:00
PikalaxALT e0b4fc781a sprite engine; tileset constants 2015-11-13 00:49:27 -05:00
PikalaxALT 40802da3cf Map header labels, tileset constants 2015-11-12 11:10:19 -05:00
PikalaxALT 2ffcb4b490 More splits; map setup labels 2015-11-11 23:38:57 -05:00
PikalaxALT 91068077f0 Further split bank 4 2015-11-11 16:15:06 -05:00
PikalaxALT f1b2466cc3 Cleaning up static HRAM labels; movement stuff, route 38 trainers 2015-11-09 23:01:45 -05:00
PikalaxALT ae2970d73b Sprite movement function labels 2015-11-06 16:42:38 -05:00
PikalaxALT 1205fe5100 PLAYEREVENT_ 2015-11-05 15:08:00 -05:00
PikalaxALT adf2fe712d Various labels 2015-11-05 14:06:03 -05:00
PikalaxALT 3cadc7b012 give/takeitem *, 1: the 1 is optional 2015-11-04 20:20:14 -05:00
PikalaxALT 7fd20e6322 home/copy.asm completely labeled 2015-11-04 16:14:27 -05:00
PikalaxALT 739bb3c136 Replace party struct relative values with EQUS constants 2015-11-04 11:31:00 -05:00
PikalaxALT 91ea4a2f9b Battle Tower trainer text 2015-11-03 22:35:36 -05:00
PikalaxALT c5527a02ae dbw BANK, addr replaced with dba 2015-11-03 19:43:47 -05:00
PikalaxALT 10beeb3c06 Battle Tower 2015-11-03 15:22:04 -05:00
PikalaxALT 2faa4a0f70 Fix errors in global substitution 2015-11-03 07:11:32 -05:00
PikalaxALT 0f37a42ad4 Mart constants 2015-11-02 17:38:08 -05:00
PikalaxALT 72af3337fd No more NONE 2015-11-02 14:37:02 -05:00
PikalaxALT fda1f7c01a SPRITEMOVEDATA 2015-10-31 21:05:02 -04:00
PikalaxALT 8153737bae Enumerate text constants 2015-10-30 10:34:35 -04:00
PikalaxALT ed29db5841 No more -bash000; engine/movement.asm, SPRITEMOVEFN 2015-10-29 23:32:11 -04:00
PikalaxALT 119d6b4119 About time I got to these functions 2015-10-24 10:39:52 -04:00
PikalaxALT 97cc513f54 Plus 4 on person events; feeble attempt to annotate color functions 2015-10-21 10:43:42 -04:00
PikalaxALT 4fa6c6daa4 Split up bank 2; other relabelings 2015-10-16 13:35:43 -04:00
PikalaxALT 0c39f6e273 Happiness and Mystery Gift constants 2015-10-12 12:33:24 -04:00
PikalaxALT d42330ed8b Annotation of PrintNum arguments in bc, and radio functions 2015-10-10 18:00:12 -04:00
PikalaxALT 2770cfc354 soft reset 2015-10-04 14:14:51 -04:00
PikalaxALT 726c4bc1d6 Moved time-related functions in bank 4 to engine/time.asm 2015-10-02 22:49:26 -04:00
PikalaxALT c50b49bd62 Renamed some unused specials 2015-10-01 16:55:24 -04:00
JimB16 d6a4dada40 added/renamed constants and labels 2015-09-01 06:26:31 +02:00
JimB16 bcc11712a5 added 'wBT_OTTempCopy'-label and the data structure that comes after 2015-08-31 14:31:13 +02:00
JimB16 706f289c70 change more labelss 2015-08-25 01:56:30 +02:00
JimB16 4cd118b149 changed BattleTower-Labels 2015-08-24 19:35:05 +02:00
JimB16 157e5fd4b8 changed labels 2015-08-24 17:04:13 +02:00
JimB16 3922ad2c3c changed labels and added comments 2015-08-23 15:09:56 +02:00
yenatch 3cd79c55a3 Merge pull request #309 from PikalaxALT/master
Wild data, save functions, fix missing include
2015-08-17 11:58:57 -04:00
yenatch 9974a2c701 Merge pull request #303 from yenatch/map-objects
Add constants for common map object ids.
2015-08-17 00:14:40 -04:00
PikalaxALT aa27080e29 Split fourth-to-last byte of person_event into nybble arguments 2015-07-31 15:16:53 -04:00
PikalaxALT 895e14cd05 Reworked person_event arguments 2015-07-29 18:22:23 -04:00
IIMarckus c3c7c7e658 Fix typo: Recptionist → Receptionist 2015-07-28 23:29:44 -06:00
PikalaxALT 594253eb30 Merge yenatch:map-objects 2015-07-25 20:18:59 -04:00
PikalaxALT 6c3000efd2 Macro update, roam mon annotations
Updated map and mapgroup macros to get around an rgbds bug.

Legendary beast locale handling annotated and relabeled.

Added a new constant NUM_ENGINE_FLAGS for use in the EngineFlagAction function.  This will make it easier for modders to add or remove engine flags.
2015-07-25 19:02:36 -04:00
PikalaxALT 432df825d4 Replaced GROUP_, MAP_ references with the map macro
Updated macros that rely on the GROUP_, MAP_ constants to use the map macro

Added GROUP_NONE and MAP_NONE for the sake of compatibility with this new scheme

Added new macro elevfloor to simplify the definition of elevators under this new scheme
2015-07-23 12:59:19 -04:00
PikalaxALT c8960dd2c8 Various annotations
Annotated the SGB functions in predef/sgb.asm, and some of the map scripts.  Renamed several functions in home.  Renamed six WRAM addresses corresponding to party icon animations, and renamed several others relative to these.
2015-07-22 15:57:02 -04:00
yenatch ec10d9dd6f Add constants for common map object ids. 2015-07-21 23:49:18 -07:00
PikalaxALT 5631bdc0d7 Added labels to different parts of the map script and event headers 2015-07-21 00:02:21 -04:00
PikalaxALT 471492b775 Reverted ld_hl_pointer macro 2015-07-20 22:18:18 -04:00
PikalaxALT 06673cbee7 Named more specials, fixed a missing EOL 2015-07-20 18:59:26 -04:00
PikalaxALT bef792f2d2 More label updates, moved predefs to new file
Also named most of the engine and event flag constants.
2015-07-20 03:51:52 -04:00
PikalaxALT 94129b6b45 Finished the decoration attributes table
Interpretation of the Decoration Attributes table is complete.

Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
2015-07-19 04:58:31 -04:00
PikalaxALT 60cd04b023 Trainer data structure and field move functions
Trainer data in map scripts is now a macro-defined structure.

Field move functions in main.asm are now nearly completely annotated, with local references.

Trailing white space deleted.
2015-07-18 23:45:39 -04:00
PikalaxALT e674869018 Updated signpost items and person_event flags 2015-07-18 16:00:53 -04:00
PikalaxALT 0fcef5fc08 More annotations and interpretations of functions and scripts 2015-07-17 17:17:10 -04:00
PikalaxALT 894955f9d9 Special script annotation, trainer constant enumeration, person-event structure update 2015-07-16 18:10:10 -04:00
PikalaxALT 39524cdb76 More enumeration of constants, more annotations of scripts. 2015-07-15 15:48:44 -04:00
PikalaxALT 8fa8e29170 - Update variable sprites to use constants rather than fixed values 2015-07-13 02:29:10 -04:00
PikalaxALT 249bad9551 Replace EVENT_ALWAYS_THERE with -1 2015-07-13 00:18:01 -04:00
PikalaxALT d282fe4799 Event and engine constant enumeration; replace static flag numbers with their constant names 2015-07-12 02:00:17 -04:00
IIMarckus 63cc4daae2 prefix wram varables with w. 2015-07-10 14:04:00 -06:00
IIMarckus 388336353d Fix mislabeled engine flags. 2015-07-10 06:12:28 -06:00
IIMarckus 07a12b37b6 Add more event flags. 2015-07-10 06:08:03 -06:00
IIMarckus 86c13acf84 Add more event flags and fight counters for phone scripts. 2015-07-10 04:31:08 -06:00
IIMarckus d1fbc077a7 Label fight counters for phone call rematches. 2015-07-10 03:37:34 -06:00
IIMarckus e118dfe727 checkcode $11 is how much time is left in the Bug Catching Contest. 2015-07-10 03:04:41 -06:00
IIMarckus a711b45404 checkcode $1a is Kenji's break schedule. 2015-07-10 03:03:08 -06:00
IIMarckus f6546ad535 Mark maps with permission constants. 2015-07-10 03:00:46 -06:00
IIMarckus 63079fa1fe Trim address comments from maps. 2015-07-10 02:45:35 -06:00
IIMarckus 718c2260e9 Use constants for overworld phone script flags. 2015-07-10 02:36:57 -06:00
IIMarckus 2c98c694e3 Fill out trainer event flags. 2015-07-10 02:20:21 -06:00
IIMarckus ac88c43b14 Clean up gym leader scripts. 2015-07-10 01:00:27 -06:00
IIMarckus 9f1bba2f3a Use decimal for Pokédex count. 2015-07-10 00:30:30 -06:00
IIMarckus 6ef52ba676 Split the sixth argument of map_header into separate arguments.
From PikalaxALT.
2015-07-09 20:23:32 -06:00
IIMarckus 6f3b2d6de8 Add constants for checkcodes.
From PikalaxALT.
2015-07-09 20:23:23 -06:00
Scott Norton f74fd6903f - Renamed "Functiond283" to "GetPocketCapacity" and updated the pointers and constants to better reflect their hypothesized purposes.
- Using yenatch's version of the macro and constant handling, rewrote the tmhm bit array as a macro-defined environment.
2015-07-03 13:46:38 -04:00
yenatch e2c2e20f93 Use charmaps for special string codepoints.
Also fix all the text.
Also fix some unreferenced scripts that were interpreted as text.
2015-06-27 22:53:38 -07:00
yenatch c00949dddf Labels for the heal machine; spriteface constants. 2015-06-26 23:24:55 -07:00
IIMarckus 89073da581 Label flypoint callbacks. 2015-06-25 23:30:16 -06:00
IIMarckus ded477e69e Delete unused file. 2015-06-25 22:35:06 -06:00
IIMarckus e57e1ba63b Improve some signpost labels. 2015-06-25 22:01:08 -06:00
IIMarckus bd022e179e Clean up labels for gym statues. 2015-06-24 21:51:36 -06:00
IIMarckus f16d60e3f9 Update some event flags. 2015-06-24 21:20:04 -06:00
IIMarckus fdfbeb7e5f More std enums. 2015-06-24 19:26:24 -06:00
IIMarckus 5d48bc96fd More std_scripts enums. 2015-06-23 15:02:58 -06:00
IIMarckus 7ac6aa2d22 Begin enumerating std_scripts constants. 2015-06-23 14:21:54 -06:00
IIMarckus 205000fa9a Better labels in Charcoal Kiln. 2015-06-23 13:59:07 -06:00
IIMarckus 0ba261a3fd Introduce checkmorn/checkday/checknite to replace checktime. 2015-06-23 12:28:48 -06:00
IIMarckus 4d532beee6 Remove trailing newlines. 2015-06-23 12:24:51 -06:00
IIMarckus 91e474b19f Improve labels for some stuff in Kris's house. 2015-06-23 11:34:13 -06:00
yenatch 1480602df7 Move the map_header macro into macros/map.asm. 2015-02-11 23:27:11 -08:00
yenatch 2c5be67604 Move second map header macros into macros/map.asm.
On second thought, keep the data separate from ugly macros.
2015-02-11 23:27:11 -08:00
yenatch 48b05947b7 Use connection macros instead of guessed values in second map headers.
Some of the under-the-hood connection values are offset by an arbitrary amount. This could be because of a graphical connection editor allowing a shift in the strip destination pointer, as well as the standard alignment value. There is no visible difference, so it can be confusing when two unique sets of values can produce the same result.

Reversing this invisible offset was a major sticking point back when connections were dumped, but it was straightforward this time around. Much thanks to huderlem for articulating this quirk in pokered's connection macros.
2015-02-11 23:27:01 -08:00
yenatch b048ea0faf Use labels for script specials instead of constants/static values. 2015-02-11 15:03:42 -08:00
yenatch b097617f9f Blind wram in maps. 2015-02-10 15:43:34 -08:00
yenatch 8583cc4724 Stop using the preprocessor. 2015-01-20 00:01:23 -08:00
IIMarckus 464d89c59e Labels for day of week siblings. 2014-10-26 19:37:15 -06:00
yenatch 52c5047a53 Remove the last incbin in map events.
Since it's unused there's no way of knowing for sure,
but movement data typically comes after scripts and
before text, and the commands make sense.
2014-07-19 13:12:43 -07:00
yenatch 0c7ef5e2d8 Use macros for both types of map headers.
This should make map headers much easier to edit than before.

Rather than occasionally being able to reuse blockdata semantically,
create a label for each map and attach it to some blockdata include.
This improves readability and reduces overhead when adding new maps.

The macro argument length bug doesn't seem to crop up here...
It looks like it only happens when an argument is over 16 characters
long and references a symbol that exists before the macro is invoked.
2014-07-18 10:31:51 -07:00
yenatch 091e55bfa6 Add labels for maps that reuse blockdata. 2014-07-18 10:31:50 -07:00
yenatch 49ef0121dc Remove excessive whitespace in map headers.
Use the "map" macro instead of using GROUP_* and MAP_* constants.
Also remove redundant "(bank then label)" comments.
2014-06-24 09:01:29 -07:00
yenatch c2dba43188 Contest battle type and comment the battle menu. 2014-06-17 11:58:11 -07:00
yenatch e23f341258 Battle type constants in the wild.
Also add constants for trap and Celebi event battles.
2014-06-13 22:53:20 -07:00
yenatch b7e3762187 A couple Buena's Password specials. 2014-05-01 02:23:51 -04:00
yenatch ce59c9a84f Music and sound effect constants in map events. 2014-04-30 06:04:35 -04:00
yenatch 5708cf7569 Fix some static addresses in maps. 2014-04-30 05:40:22 -04:00
yenatch bd30cc084d Unused Wooster script in Azalea Town. 2014-04-17 22:06:53 -04:00
yenatch e703b5ef48 Text macros in maps/.
Looks fine at a glance.
2014-03-06 00:29:44 -05:00
yenatch cf2acc1001 Use :: to export labels between objects.
This fixes the build.
2014-02-01 20:26:39 -05:00
yenatch 4d1091f8d9 poke seer special 2013-12-22 17:17:33 -05:00
yenatch 3de254f7a2 more 3pt macro labels; shorten 3pt macros to take just a label
static addresses should be avoided anyway
2013-12-02 14:18:03 -05:00
yenatch 400ced34f0 landmark constants in map headers 2013-11-28 04:51:39 -05:00
yenatch 0ccfccf4bf move map groups into maps/map_headers.asm 2013-11-22 05:05:25 -05:00
yenatch e5b5e1238d script command unknown0xa8 is wait 2013-10-01 01:03:08 -04:00
yenatch ad3293595d script commands if_greater_than and if_less_than were swapped 2013-09-26 18:40:20 -04:00
yenatch 73bd376cfd rename bit2 script commands to flag 2013-09-24 03:51:42 -04:00
yenatch 3134b26f7b rename bit1 script commands to event 2013-09-24 03:48:58 -04:00
yenatch 1323008f6f first round of event flag constants in map events
this is a little over half.. 610 to go
2013-09-05 05:19:35 -04:00
yenatch 3010731347 split out blockdata includes from main into maps/ 2013-09-01 14:41:21 -04:00
yenatch 0ee006a145 more item effects 2013-08-03 16:25:38 -04:00
yenatch 4ac88d6cdc sprite constants in map events 2013-07-12 17:06:11 -04:00
yenatch f4db6f6029 music constants in map headers 2013-05-22 16:36:51 -04:00
yenatch f4e9dc2d33 label banks in map headers 2013-05-22 15:09:37 -04:00
yenatch 4b4445138d fix map group label numbering 2013-05-12 10:50:15 -04:00
yenatch e46e8a3023 fix parsing errors in RuinsofAlphOutside 2013-05-01 13:52:44 -04:00
yenatch d4fe2c9953 remove incbins in BattleTower 2013-05-01 13:29:45 -04:00
yenatch 92863b3446 remove incbins in GoldenrodPokeComCenter2FMobile 2013-05-01 06:19:11 -04:00
yenatch eb971e37ad remove incbins in GoldenrodDeptStore6F 2013-05-01 05:27:54 -04:00
yenatch 8218520bef remove incbins in EarlsPokemonAcademy 2013-05-01 05:22:24 -04:00
yenatch 8a316097e1 remove incbins in DragonsDenB1F 2013-05-01 03:37:05 -04:00
yenatch 4307a2bb45 remove incbins in CeladonGameCornerPrizeRoom 2013-05-01 02:53:33 -04:00
yenatch a6b034dc41 remove incbins in DragonShrine 2013-05-01 02:38:24 -04:00
yenatch f98359fd1b remove incbins in GoldenrodGameCorner 2013-05-01 02:38:19 -04:00
yenatch 3ce221ae09 remove incbins in CeladonDeptStore6F 2013-05-01 02:24:05 -04:00
yenatch fc0b5601af remove incbins in CeladonDeptStoreElevator 2013-05-01 02:07:06 -04:00
yenatch 1678e02258 remove incbins in GoldenrodDeptStoreElevator 2013-05-01 02:00:21 -04:00
yenatch c1acb04707 remove incbins in GoldenrodCity 2013-05-01 01:00:32 -04:00
yenatch 9004b6a3d7 remove incbins in KrissHouse2F 2013-04-30 23:10:21 -04:00
yenatch 590d000d24 remove incbins in BlackthornGym2F 2013-04-30 23:05:52 -04:00
yenatch 40876d2800 remove incbins in IcePathB1F 2013-04-30 22:32:03 -04:00
yenatch ec1f8e1f94 dump and include beta maps 2013-04-25 15:44:40 -04:00
yenatch 736275ae0a pokedex entries got caught in the map header move 2013-04-12 17:24:16 -04:00
yenatch 48f5e7dfb8 Shuckle special 2013-04-08 13:12:58 -04:00
yenatch a7c260f4f4 Script commands 0xb2 and 0xcc don't exist 2013-03-01 16:22:35 -05:00
yenatch 48dbfc6333 Split map scripts, text, events from main.asm
The commit we deserve
2013-02-17 01:59:06 -05:00
yenatch 860d7447f9 Point to map groups instead of their first header 2013-02-15 23:25:29 -05:00
yenatch b52aa98325 Split map headers and second map headers from main.asm 2013-02-15 22:02:15 -05:00
Bryan Bishop e44916761b oops forgot the maps 2012-05-21 02:43:52 -05:00