pokecrystal/data/moves/effects_priorities.asm

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MoveEffectPriorities: ; 3c5df
db EFFECT_PROTECT, 3
db EFFECT_ENDURE, 3
db EFFECT_PRIORITY_HIT, 2
db EFFECT_FORCE_SWITCH, 0
db EFFECT_COUNTER, 0
db EFFECT_MIRROR_COAT, 0
db -1
; 3c5ec