pokecrystal/data
Rangi fbe82a7fe0 Note which labels are only needed for locating banks (relevant to issue #485) 2018-06-12 23:29:15 -04:00
..
battle Rename some battle commands 2018-04-04 23:27:40 +02:00
battle_anims Constants for PC menu indexes 2018-05-18 22:18:00 -04:00
battle_tower Fix file permissions 2018-04-01 17:05:10 +02:00
decorations EVENT_TEMPORARY_UNTIL_MAP_RELOAD_[1-8] (close issue #481) 2018-01-24 10:46:49 -05:00
events Constants for PC menu indexes 2018-05-18 22:18:00 -04:00
items Use structure constants for channel_struct 2018-06-04 11:35:27 +02:00
maps Relabel some map-related WRAM 2018-03-19 11:36:14 -04:00
mobile
moves Note which labels are only needed for locating banks (relevant to issue #485) 2018-06-12 23:29:15 -04:00
phone * BillPhoneGeneriText -> BillPhoneGenericText 2018-02-26 22:29:09 -05:00
pokemon Note which labels are only needed for locating banks (relevant to issue #485) 2018-06-12 23:29:15 -04:00
radio Merge branch 'master' of https://github.com/pret/pokecrystal 2018-02-25 20:39:54 -05:00
sprite_anims Fix file permissions 2018-04-01 17:05:10 +02:00
sprites Identify more sprite move data flag bits 2018-05-23 22:01:21 -04:00
text Note which labels are only needed for locating banks (relevant to issue #485) 2018-06-12 23:29:15 -04:00
tilesets Fix off-by-one error 2018-01-26 20:57:55 -05:00
trainers Use dn 2018-06-06 18:49:16 -04:00
types Correct comment 2018-05-19 13:16:18 -04:00
wild Constants for PC menu indexes 2018-05-18 22:18:00 -04:00
collision_permissions.asm
credits_script.asm Copy pokered's organization some more, with further constant and data files 2017-12-15 17:22:52 -05:00
credits_strings.asm Japanese characters in Japanese text (e.g. "ォ" not "," for $f4) 2018-01-19 21:49:16 -05:00
default_options.asm Prefix wram labels with w, part 2. 2018-01-23 17:39:09 -05:00
engine_flags.asm ENGINE_BUG_CONTEST_ON -> ENGINE_MAIN_MENU_MOBILE_CHOICES (resolves #490) 2018-02-25 22:23:20 -05:00
growth_rates.asm Official egg group names 2018-01-31 12:03:43 -05:00
icon_pointers.asm Use "battle_anims" and "sprite_anims" for clarity, not just "anims" 2017-12-26 18:45:04 -05:00
mon_menu.asm const_def N 2018-01-31 11:38:45 -05:00
party_menu_qualities.asm 'rept' is not indented 2018-05-06 12:16:57 -04:00
player_names.asm MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #440) 2018-01-23 16:08:43 -05:00
predef_pointers.asm Fix other unused shiny check label 2018-06-05 06:58:25 -04:00
sgb_ctrl_packets.asm Remove trailing whitespace 2018-01-18 21:48:52 -05:00
special_pointers.asm * Remove rept 4 (fa3192e) 2018-02-25 19:23:01 -05:00
text_buffers.asm Prefix wram labels with w, part 2. 2018-01-23 17:39:09 -05:00
tilesets.asm Make tileset palette maps easier to edit 2018-02-09 13:50:20 -05:00
unused_53d84.asm Fix file permissions 2018-04-01 17:05:10 +02:00