mirror of https://github.com/nmlgc/ReC98.git
14 lines
467 B
C++
14 lines
467 B
C++
static const int ORB_W = 32;
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static const int ORB_H = 32;
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static const int ORB_LEFT_MIN = (PLAYFIELD_LEFT);
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static const int ORB_LEFT_MAX = (PLAYFIELD_RIGHT - ORB_W);
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static const int ORB_TOP_MIN = (PLAYFIELD_TOP);
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static const int ORB_TOP_MAX = (PLAYFIELD_BOTTOM - ORB_H);
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static const int ORB_LEFT_START = (ORB_LEFT_MAX - 8);
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static const int ORB_TOP_START = ( ORB_TOP_MAX - 88);
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extern int orb_cur_left, orb_cur_top;
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extern int orb_prev_left, orb_prev_top;
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