static const int ORB_W = 32; static const int ORB_H = 32; static const int ORB_LEFT_MIN = (PLAYFIELD_LEFT); static const int ORB_LEFT_MAX = (PLAYFIELD_RIGHT - ORB_W); static const int ORB_TOP_MIN = (PLAYFIELD_TOP); static const int ORB_TOP_MAX = (PLAYFIELD_BOTTOM - ORB_H); static const int ORB_LEFT_START = (ORB_LEFT_MAX - 8); static const int ORB_TOP_START = ( ORB_TOP_MAX - 88); extern int orb_cur_left, orb_cur_top; extern int orb_prev_left, orb_prev_top;