mirror of https://github.com/nmlgc/ReC98.git
10 lines
347 B
C
10 lines
347 B
C
#include "th04/formats/super.h"
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// Displays the alpha plane of the (non-tiny!) 16x16 sprite with the given
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// [patnum] using the current GRCG tile/color.
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#define z_super_roll_put_16x16_mono(left, top, patnum) \
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_AX = top; \
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_CX = left; \
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z_super_roll_put_16x16_mono_raw(patnum);
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void z_pascal near z_super_roll_put_16x16_mono_raw(int patnum);
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