mirror of https://github.com/nmlgc/ReC98.git
12 lines
508 B
C++
12 lines
508 B
C++
// Performs the following cleanup functions:
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//
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// • Shuting down all subsystems with heap-allocated data
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// • Clearing text RAM and hiding VRAM
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// • (TH04/TH05) Saving all gameplay metrics that are used in MAINE.EXE to the
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// resident structure
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//
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// Then launches into [binary_fn], replacing the current process. Does not
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// return if [binary_fn] was launched successfully, and otherwise returns
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// execl()'s return value.
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int pascal GameExecl(const char *binary_fn); /* ZUN symbol [MAGNet2010] */
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