..
core
[Maintenance] [th02] Properly declare lives and bombs, and their limits
2023-03-29 18:03:06 +02:00
formats
[Maintenance] [th02] Properly declare lives and bombs, and their limits
2023-03-29 18:03:06 +02:00
gaiji
[Maintenance] Gaiji: Move variable-width bars to TH02
2023-03-29 18:03:05 +02:00
hardware
[Decompilation] [th02] Stage tiles: Low-level EGC-accelerated blitting
2023-03-29 12:36:55 +02:00
hiscore
…
main
[Maintenance] [th02/th04/th05] Stage tiles: Separate ID → VRAM offset function
2023-05-29 21:23:00 +02:00
math
[Maintenance] [th02/th04/th05] Remove `extern "C"` from more areas of code
2023-01-16 10:16:12 +01:00
op
[Maintenance] [th02/th03/th04/th05] Define a constant for a white VRAM color
2022-11-30 17:00:42 +01:00
shiftjis
[Reverse-engineering] [th02] Reduced effect rendering flag
2023-03-29 12:36:56 +02:00
snd
[Maintenance] Fix another bunch of accumulated typos and dead code
2023-04-28 22:21:21 +02:00
sprites
[Reverse-engineering] [th02] Bombs: Particle sprites
2023-03-29 18:03:05 +02:00
common.h
[Maintenance] [th02] Get rid of th02.h
2022-03-26 20:44:54 +01:00
exit.c
[Maintenance] Prefer the -zC and -zP options over `#pragma codeseg`
2021-04-03 20:12:09 +02:00
exit_dos.c
[Maintenance] Change the inline assembly keyword to `_asm`
2022-02-18 09:36:34 +01:00
frmdely1.c
[Translation unit catch-up] [th03] frame_delay()
2021-04-03 22:15:51 +02:00
frmdely2.c
[Maintenance] Remove the vsync_reset_*() macros
2023-02-28 08:07:52 +01:00
globals.cpp
[Maintenance] [th02] Put OP/MAINE globals into a single translation unit
2022-03-26 20:44:42 +01:00
grp_rect.cpp
…
grppsafx.cpp
[Decompilation] [th03] graph_putsa_fx()
2021-01-05 22:08:56 +01:00
hud_ovrl.cpp
[Decompilation] [th02] Text overlay: Right-aligned 8-digit number display
2022-11-30 22:46:22 +01:00
initmain.cpp
[Separate translation units] [th02/th03/th05] game_init_main()
2021-01-30 19:50:32 +01:00
initop.cpp
[Separate translation units] [th02/th03/th05] game_init_op()
2021-01-31 16:53:59 +01:00
input_s.cpp
[Separate translation units] [th02] input_sense()
2021-03-20 02:36:43 +01:00
keydelay.cpp
[Separate translation units] [th02] key_delay()
2021-04-21 17:50:04 +02:00
main02_1.cpp
[Maintenance] Add a `nullptr` polyfill to platform.h
2022-07-10 13:02:51 +02:00
main_03.cpp
[Maintenance] Get rid of ReC98.h
2022-03-26 20:44:54 +01:00
maine022.cpp
[Maintenance] Change line endings in old C/C++ files to LF
2021-12-27 01:06:32 +01:00
maine_03.cpp
[Maintenance] [th02] Properly declare lives and bombs, and their limits
2023-03-29 18:03:06 +02:00
maine_04.cpp
[Maintenance] Get rid of ReC98.h
2022-03-26 20:44:54 +01:00
maine_05.cpp
[Maintenance] [th02/th03/th04/th05] Define a constant for a white VRAM color
2022-11-30 17:00:42 +01:00
mem.h
…
mem.inc
…
mpn_i.cpp
[Naming] .MPN: Rename mptn_* to mpn_*
2021-04-22 19:16:18 +02:00
mpn_l_i.cpp
[Maintenance] [th02] .MPN: Update existing decompilations to current standards
2021-04-22 19:25:01 +02:00
op_01.cpp
[Reverse-engineering] [th02] Reduced effect rendering flag
2023-03-29 12:36:56 +02:00
op_02_3.cpp
[Maintenance] Prefer the -zC and -zP options over `#pragma codeseg`
2021-04-03 20:12:09 +02:00
op_03.cpp
[Maintenance] Remove `extern "C"` from `x86real.h` and `decomp.hpp`
2022-04-16 23:53:46 +02:00
op_04.cpp
[Maintenance] Introduce proper Shift-JIS and JIS X 0208 types
2022-08-11 15:53:13 +02:00
op_05.cpp
[Maintenance] [th02/th03/th04/th05] Define a constant for a white VRAM color
2022-11-30 17:00:42 +01:00
op_06.cpp
[Decompilation] [th05] Lasers: Ray rendering
2023-01-17 11:53:47 +01:00
pi_load.cpp
…
pi_put.cpp
…
player_b.cpp
[Decompilation] [th02] Bombs: Circle point rendering
2023-03-29 18:03:05 +02:00
pointnum.cpp
[Decompilation] [th02] Point number popups: Initialization/reset function
2023-03-29 12:36:56 +02:00
ranks_c.c
[Maintenance] Distinguish between Shift-JIS and gaiji strings
2021-05-27 19:10:26 +02:00
res_init.cpp
[Maintenance] Declare the optimization_barrier() a single time
2022-07-10 13:45:18 +02:00
resident.hpp
[Maintenance] [th02] Properly declare lives and bombs, and their limits
2023-03-29 18:03:06 +02:00
score.c
[Maintenance] Macros: Avoid references to implicit local variables
2022-03-25 14:03:53 +01:00
score.h
[Maintenance] [th02] Put OP/MAINE globals into a single translation unit
2022-03-26 20:44:42 +01:00
score.inc
…
scoreenc.c
[Maintenance] Introduce proper Shift-JIS and JIS X 0208 types
2022-08-11 15:53:13 +02:00
scorelod.c
[Maintenance] Introduce proper Shift-JIS and JIS X 0208 types
2022-08-11 15:53:13 +02:00
snd_dlym.cpp
…
snd_dlyv.c
[Separate translation units] [th02] snd_delay_until_volume()
2021-01-31 15:14:55 +01:00
snd_kaja.cpp
[Decompilation] [th04] snd_kaja_interrupt()
2021-05-11 18:47:57 +02:00
snd_load.cpp
[Reverse-engineering] [th02/th03/th04/th05] snd_load() buffer size
2021-05-12 14:31:00 +02:00
snd_mmdr.c
[Decompilation] [th02] snd_mmd_resident()
2021-04-03 22:10:41 +02:00
snd_mode.c
[Separate translation units] [th02] snd_determine_mode()
2021-01-31 15:18:09 +01:00
snd_pmdr.c
[Separate translation units] [th02] snd_pmd_resident()
2021-01-31 15:18:06 +01:00
snd_se.cpp
[Decompilation] [th02/th03] Sound effect playback
2021-04-03 22:11:45 +02:00
snd_se_r.cpp
[Decompilation] [th02/th03] Sound effect playback
2021-04-03 22:11:45 +02:00
th02.inc
[Decompilation] [th02] Bombs: High-level update and render function
2023-03-29 18:03:05 +02:00
tile.cpp
[Decompilation] [th02] Stage tiles: EGC-accelerated single-tile blitting
2023-03-29 12:36:55 +02:00
v_colors.hpp
[Maintenance] [th02/th03/th04/th05] Define a constant for a white VRAM color
2022-11-30 17:00:42 +01:00
v_colors.inc
[Maintenance] [th02/th03/th04/th05] Define a constant for a white VRAM color
2022-11-30 17:00:42 +01:00
vector2.cpp
[Decompilation] [th03/th04/th05] 2D direction vector construction
2021-04-04 00:02:50 +02:00
zun_res1.cpp
[Reverse-engineering] [th02] Reduced effect rendering flag
2023-03-29 12:36:56 +02:00
zun_res2.c
[Maintenance] Review any redundancies and label them as ZUN bloat
2022-08-16 01:43:14 +02:00
zun_res3.c
[Maintenance] Get rid of ReC98.h
2022-03-26 20:44:54 +01:00
zunerror.c
[Maintenance] Replace unnecessary inline assembly with pseudo-registers
2022-02-18 09:36:34 +01:00