mirror of https://github.com/nmlgc/ReC98.git
[Maintenance] Gaiji: Move variable-width bars to TH02
Part of P0237, funded by Yanga.
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@ -1,6 +1,27 @@
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/// Gaiji introduced in TH02, and shared with later games
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/// -----------------------------------------------------
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// Enemy health / dream / power bars, with the given width in pixels.
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#define gaiji_bar(start) \
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g_BAR_01W = start, \
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g_BAR_02W, \
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g_BAR_03W, \
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g_BAR_04W, \
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g_BAR_05W, \
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g_BAR_06W, \
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g_BAR_07W, \
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g_BAR_08W, \
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g_BAR_09W, \
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g_BAR_10W, \
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g_BAR_11W, \
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g_BAR_12W, \
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g_BAR_13W, \
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g_BAR_14W, \
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g_BAR_15W, \
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g_BAR_16W
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#define BAR_GAIJI_MAX 16
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// In TH02, ZUN messed up and swapped M and N in MIKOFT.BFT for both regular
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// and bold fonts. Therefore, other code shouldn't really use the
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// straightforward solution of just adding char literals to a defined start
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@ -1,20 +0,0 @@
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// Enemy health / dream / power bars, with the given width in pixels.
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#define gaiji_bar(start) \
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g_BAR_01W = start, \
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g_BAR_02W, \
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g_BAR_03W, \
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g_BAR_04W, \
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g_BAR_05W, \
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g_BAR_06W, \
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g_BAR_07W, \
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g_BAR_08W, \
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g_BAR_09W, \
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g_BAR_10W, \
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g_BAR_11W, \
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g_BAR_12W, \
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g_BAR_13W, \
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g_BAR_14W, \
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g_BAR_15W, \
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g_BAR_16W
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#define BAR_GAIJI_MAX 16
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@ -3,7 +3,6 @@
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// Gaiji available to TH03
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#include "th02/gaiji/from_2.h"
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#include "th03/gaiji/bar.h"
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typedef enum {
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// 1P/2P selection cursor
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@ -3,7 +3,6 @@
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// Gaiji available to TH04 and TH05
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#include "th02/gaiji/from_2.h"
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#include "th03/gaiji/bar.h"
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#define OVERLAY_FADE_CELS 8
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#define RETURN_KEY_CELS 4
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