mirror of https://github.com/nmlgc/ReC98.git
32 lines
832 B
C++
32 lines
832 B
C++
/* ReC98
|
|
* -----
|
|
* Code segment #38 of TH01's REIIDEN.EXE
|
|
*/
|
|
|
|
extern "C" {
|
|
#include "platform.h"
|
|
#include "pc98.h"
|
|
#include "planar.h"
|
|
#include "master.hpp"
|
|
#include "th01/common.h"
|
|
#include "th01/resident.hpp"
|
|
#include "th01/v_colors.hpp"
|
|
#include "th01/snd/mdrv2.h"
|
|
#include "th01/formats/ptn.hpp"
|
|
#include "th01/hardware/graph.h"
|
|
#include "th01/hardware/egc.h"
|
|
#include "th01/hardware/input.hpp"
|
|
#include "th01/math/subpixel.hpp"
|
|
#include "th01/math/polar.hpp"
|
|
#include "th01/math/vector.hpp"
|
|
#include "th01/main/vars.hpp"
|
|
#include "th01/main/playfld.hpp"
|
|
#include "th01/main/player/player.hpp"
|
|
}
|
|
#include "th01/main/player/shot.hpp"
|
|
#include "th01/main/bullet/pellet.hpp"
|
|
#include "th01/main/bullet/pellet_c.hpp"
|
|
#include "th01/main/player/orb.hpp"
|
|
#include "th01/main/player/shot.cpp"
|
|
#include "th01/main/bullet/pellet.cpp"
|