2020-06-05 15:19:44 +00:00
|
|
|
/* ReC98
|
|
|
|
* -----
|
2020-07-04 11:52:53 +00:00
|
|
|
* Code segment #38 of TH01's REIIDEN.EXE
|
2020-06-05 15:19:44 +00:00
|
|
|
*/
|
|
|
|
|
2020-06-10 20:45:56 +00:00
|
|
|
extern "C" {
|
2020-11-07 19:16:17 +00:00
|
|
|
#include "platform.h"
|
|
|
|
#include "pc98.h"
|
|
|
|
#include "planar.h"
|
|
|
|
#include "master.hpp"
|
|
|
|
#include "th01/common.h"
|
|
|
|
#include "th01/resident.hpp"
|
2021-09-24 09:16:45 +00:00
|
|
|
#include "th01/v_colors.hpp"
|
2020-07-04 11:52:53 +00:00
|
|
|
#include "th01/snd/mdrv2.h"
|
|
|
|
#include "th01/formats/ptn.hpp"
|
2020-11-07 19:16:17 +00:00
|
|
|
#include "th01/hardware/graph.h"
|
2020-07-04 11:52:53 +00:00
|
|
|
#include "th01/hardware/egc.h"
|
2020-07-06 21:51:10 +00:00
|
|
|
#include "th01/hardware/input.hpp"
|
2020-07-03 20:19:17 +00:00
|
|
|
#include "th01/math/subpixel.hpp"
|
2021-04-01 15:49:32 +00:00
|
|
|
#include "th01/math/polar.hpp"
|
2020-07-04 11:52:53 +00:00
|
|
|
#include "th01/math/vector.hpp"
|
|
|
|
#include "th01/main/vars.hpp"
|
|
|
|
#include "th01/main/playfld.hpp"
|
|
|
|
#include "th01/main/player/player.hpp"
|
2021-09-25 14:31:24 +00:00
|
|
|
}
|
2021-11-22 10:48:24 +00:00
|
|
|
#include "th01/main/player/shot.hpp"
|
2020-07-05 20:21:19 +00:00
|
|
|
#include "th01/main/bullet/pellet.hpp"
|
2020-07-11 18:42:22 +00:00
|
|
|
#include "th01/main/bullet/pellet_c.hpp"
|
2021-09-25 14:31:24 +00:00
|
|
|
#include "th01/main/player/orb.hpp"
|
2021-11-22 10:48:24 +00:00
|
|
|
#include "th01/main/player/shot.cpp"
|
2020-07-04 11:52:53 +00:00
|
|
|
#include "th01/main/bullet/pellet.cpp"
|