ReC98/th03
nmlgc e4ff9dae97 [Maintenance] Cutscenes: Centrally define picture coordinates
Part of P0278, funded by Yanga.
2024-04-12 00:29:09 +02:00
..
core [Maintenance] Remove the SHARED_ segment and all related workarounds 2024-02-03 08:59:48 +01:00
cutscene [Maintenance] Cutscenes: Centrally define picture coordinates 2024-04-12 00:29:09 +02:00
formats [Maintenance] [th03/th04/th05] Move resident pointer loading to its own header 2024-02-03 08:59:48 +01:00
gaiji [Maintenance] Gaiji: Move variable-width bars to TH02 2023-03-29 18:03:05 +02:00
hardware [Maintenance] Remove `extern "C"` from more areas of code 2024-04-11 23:17:45 +02:00
hiscore [Maintenance] Remove `extern "C"` from more areas of code 2024-04-11 23:17:45 +02:00
main [Maintenance] Purge the C-style `typedef struct` syntax 2024-02-02 23:59:34 +01:00
mainl [Maintenance] Purge the C-style `typedef struct` syntax 2024-02-02 23:59:34 +01:00
math [Maintenance] [th03/th04/th05] Move shared plaintext script code to `/formats/` 2023-10-31 22:33:23 +01:00
op [Decompilation] [th03/th04/th05] Music Room: Move all remaining data to C land 2024-02-03 08:59:48 +01:00
shiftjis [Decompilation] [th03/th04/th05] Music Room: Main function 2024-02-03 08:59:47 +01:00
snd [Maintenance] Remove `extern "C"` from more areas of code 2024-02-02 23:59:34 +01:00
sprites [Decompilation] [th03] Win screen: Message rendering 2023-11-01 23:17:52 +01:00
arg_bx.inc [Maintenance] Reimplement TASM's ARG directive for `MOV BX, SP` functions 2021-02-20 23:50:00 +01:00
cdg_load.cpp [Decompilation] [th03] .CDG: Loading and freeing 2021-01-05 22:17:48 +01:00
cdg_p_na.asm [Maintenance] [th03/th04/th05] .CDG: Mirror implementation macros in ASM land 2021-04-03 22:16:01 +02:00
cdg_put.asm [Separate translation units] [th03] .CDG display (undecompilable) 2021-04-03 22:19:51 +02:00
cfg_lres.cpp [Maintenance] [th03/th04/th05] Move resident pointer loading to its own header 2024-02-03 08:59:48 +01:00
chars.inc
collmap.asm [Reverse-engineering] [th03] Collision bitmap: Drawing slopes (undecompilable) 2022-02-18 09:36:34 +01:00
common.h [Maintenance] [th03] Define a player ID type 2023-11-01 23:17:52 +01:00
common.inc [Reverse-engineering] [th03] Collision bitmap: Variables and constants 2022-02-18 09:36:34 +01:00
cutscene.cpp [Decompilation] [th03/th04/th05] Cutscenes: Script loading and freeing 2022-11-30 19:08:28 +01:00
exit.cpp [Maintenance] Remove the SHARED_ segment and all related workarounds 2024-02-03 08:59:48 +01:00
exitmain.cpp [Decompilation] [th03] game_exit_from_mainl_to_main() 2021-01-05 22:16:19 +01:00
grppsafx.cpp [Decompilation] [th03] graph_putsa_fx() 2021-01-05 22:08:56 +01:00
hfliplut.asm [Translation unit catch-up] [th04] hflip_lut_generate() 2021-04-21 17:45:20 +02:00
initmain.cpp [Maintenance] Remove the SHARED_ segment and all related workarounds 2024-02-03 08:59:48 +01:00
initop.cpp [Maintenance] Remove the SHARED_ segment and all related workarounds 2024-02-03 08:59:48 +01:00
inp_m_w.cpp [Maintenance] Remove `extern "C"` from more areas of code 2024-04-11 23:17:45 +02:00
inp_wait.cpp
input_s.cpp [Decompilation] [th03] Low-level input 2021-04-03 22:09:26 +02:00
main_010.cpp [Decompilation] [th03] Player: Collision detection 2022-02-18 09:36:34 +01:00
main_011.cpp [Maintenance] [th03] Define a player ID type 2023-11-01 23:17:52 +01:00
mainl_sc.cpp [Reverse-engineering] [th03] Stage splash screen: Stage number display flag 2023-11-01 23:17:52 +01:00
mem.h
mem.inc
mrs.cpp
op_01.cpp [Maintenance] [th03/th04/th05] Move resident pointer loading to its own header 2024-02-03 08:59:48 +01:00
op_02.cpp [Maintenance] Purge the C-style `typedef struct` syntax 2024-02-02 23:59:34 +01:00
op_03.cpp [Maintenance] Purge the C-style `typedef struct` syntax 2024-02-02 23:59:34 +01:00
op_music.cpp [Maintenance] [th02/th03/th04/th05] Split segment #1 before the Music Room 2024-02-02 23:49:04 +01:00
pi_load.cpp
pi_put.cpp [Translation unit catch-up] [th03] .PI blitting 2021-03-20 02:36:43 +01:00
pi_put_i.cpp [Decompilation] [th03] pi_put_interlace_8() 2021-03-20 02:17:08 +01:00
pi_put_q.cpp
playchar.hpp [Decompilation] [th03] Win screen: Loading images and messages 2023-11-01 23:17:52 +01:00
polar.cpp [Naming] Rename vector1_at() to polar() 2023-06-12 02:08:41 +02:00
regist.cpp [Decompilation] [th03] YUME.NEM: Encryption and saving 2021-12-27 03:59:30 +01:00
res_yume.cpp [Maintenance] Purge the C-style `typedef struct` syntax 2024-02-02 23:59:34 +01:00
resident.hpp [Maintenance] Purge the C-style `typedef struct` syntax 2024-02-02 23:59:34 +01:00
score.hpp [Maintenance] Purge the C-style `typedef struct` syntax 2024-02-02 23:59:34 +01:00
scoredat.cpp [Decompilation] [th03] YUME.NEM: Decryption 2021-12-27 03:59:02 +01:00
snd_dlym.cpp [Decompilation] [th03/th04] snd_delay_until_measure() 2021-01-05 21:56:57 +01:00
snd_kaja.cpp [Decompilation] [th04] snd_kaja_interrupt() 2021-05-11 18:47:57 +02:00
snd_se.cpp [Maintenance] Remove the SHARED_ segment and all related workarounds 2024-02-03 08:59:48 +01:00
sprite16.cpp [Platform] [x86 Real Mode] CPU flag macros 2023-02-28 08:08:16 +01:00
sprite16.hpp [Maintenance] Correctly declare unsigned VRAM byte amount types -.- 2022-08-11 18:34:34 +02:00
sprite16.inc
sprite16[bss].asm
start.asm [Maintenance] Remove `extern "C"` from more areas of code 2023-10-31 22:33:16 +01:00
start[data].asm [Maintenance] [th03/th04/th05] Split OP.EXE into two assembly units 2023-11-30 20:00:39 +01:00
th03.inc [Maintenance] [th03/th04/th05] Split OP.EXE into two assembly units 2023-11-30 20:00:39 +01:00
vector.cpp [Naming] Drop the inconsistent `2` from vector translation unit names 2023-06-12 02:09:17 +02:00