mirror of https://github.com/nmlgc/ReC98.git
17 lines
410 B
C++
17 lines
410 B
C++
/// Marisa's shot control functions
|
|
/// -------------------------------
|
|
|
|
#include "platform.h"
|
|
#include "pc98.h"
|
|
#include "th01/math/subpixel.hpp"
|
|
#include "th03/math/randring.hpp"
|
|
#include "th04/math/motion.hpp"
|
|
#include "th04/main/playfld.hpp"
|
|
#include "th04/main/player/player.hpp"
|
|
#include "th04/main/player/shot.hpp"
|
|
|
|
void pascal near shot_laser_update(
|
|
unsigned int frames, shot_laser_style_t style
|
|
)
|
|
;
|