ReC98/th04/main/player/p_marisa.cpp

17 lines
410 B
C++

/// Marisa's shot control functions
/// -------------------------------
#include "platform.h"
#include "pc98.h"
#include "th01/math/subpixel.hpp"
#include "th03/math/randring.hpp"
#include "th04/math/motion.hpp"
#include "th04/main/playfld.hpp"
#include "th04/main/player/player.hpp"
#include "th04/main/player/shot.hpp"
void pascal near shot_laser_update(
unsigned int frames, shot_laser_style_t style
)
;