..
formats
[Maintenance] [th02/th04/th05] Declare more stage and player symbols in C land
2020-05-04 00:03:17 +02:00
gaiji
[Maintenance] Use *_CELS to denote the number of distinct animation sprites
2020-02-16 21:41:28 +01:00
hardware
[Reverse-engineering] [th04/th05] Pause menu
2019-11-30 19:36:07 +01:00
main
[Maintenance] [th04/th05] Declare null callbacks in a single place in C land
2020-05-04 16:14:18 +02:00
music
[Maintenance] [th04/th05] Declare GRCG register setting functions in C land
2020-05-03 23:38:32 +02:00
snd
[Maintenance] Remove all dependencies on Borland C++ run-time source headers
2020-02-23 17:53:18 +01:00
sprites
[Pipeline] Add .BMP versions of all hardcoded 1bpp sprites found so far
2020-06-21 23:03:45 +02:00
chars.h
[Maintenance] [th02/th04/th05] Declare more stage and player symbols in C land
2020-05-04 00:03:17 +02:00
chars.inc
[Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory
2020-04-15 20:58:01 +02:00
hud_bar.asm
[Maintenance] [th04/th05] Assemble 16-bit .ASM files case-sensitively
2020-05-03 23:56:08 +02:00
i_shot.hpp
[Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory
2020-04-15 20:58:01 +02:00
main011.cpp
[Decompilation] [th04/th05] Stage and BGM title popups
2020-05-04 16:14:21 +02:00
main012.cpp
[Decompilation] [th04/th05] Stage and BGM title popups
2020-05-04 16:14:21 +02:00
mem.h
[Decompilation] Finally declare <stdint.h> types
2019-12-17 23:26:58 +01:00
mem.inc
[Naming] [th04/th05] EMS area setup
2019-11-24 16:02:43 +01:00
mem[data].asm
[Reverse-engineering] [th02/th03/th04/th05] DOS memory assignment sizes
2019-11-24 14:04:34 +01:00
op_01.cpp
[Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory
2020-04-15 20:58:01 +02:00
p_common.cpp
[Maintenance] [th04/th05] Add a segment split before the title popup functions
2020-05-03 23:28:25 +02:00
p_marisa.cpp
[Maintenance] [th04/th05] Add a segment split before the title popup functions
2020-05-03 23:28:25 +02:00
p_mima.cpp
[Maintenance] [th04/th05] Add a segment split before the title popup functions
2020-05-03 23:28:25 +02:00
p_reimu.cpp
[Maintenance] [th04/th05] Add a segment split before the title popup functions
2020-05-03 23:28:25 +02:00
p_yuuka.cpp
[Maintenance] [th04/th05] Add a segment split before the title popup functions
2020-05-03 23:28:25 +02:00
player.asm
[Maintenance] [th04/th05] Assemble 16-bit .ASM files case-sensitively
2020-05-03 23:56:08 +02:00
res_kso.cpp
[Build] Don't word-align everything by default
2020-04-03 17:35:57 +02:00
resident.hpp
[Reverse-engineering] [th04/th05] Resident structure
2020-01-03 21:43:43 +01:00
th05.hpp
[Maintenance] Proofread all comments in C land
2020-06-21 22:14:08 +02:00
th05.inc
[Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory
2020-04-15 20:58:01 +02:00