ReC98/th05/main/player/bombanim[bss].asm

48 lines
841 B
NASM

REIMU_STAR_TRAILS = 6
REIMU_STAR_NODE_COUNT = 8
MARISA_LASER_COUNT = 8
MIMA_CIRCLE_COUNT = 8
reimu_star_t struc
BA_topleft Point <?>
BA_velocity Point <?>
BA_angle db ?
db ?
reimu_star_t ends
marisa_laser_t struc
BA_center Point <?>
dw ?
BA_radius dw ?
dw ?
marisa_laser_t ends
mima_circle_t struc
BA_center Point <?>
dw ?
BA_distance dw ?
BA_angle db ?
db ?
mima_circle_t ends
yuuka_heart_t struc
BA_topleft Point <?>
dw ?
BA_distance dw ?
BA_angle db ?
db ?
yuuka_heart_t ends
bomb_anim_t union
reimu_star_t REIMU_STAR_TRAILS dup (REIMU_STAR_NODE_COUNT dup (<?>))
marisa_laser_t MARISA_LASER_COUNT dup (<?>)
mima_circle_t MIMA_CIRCLE_COUNT dup (<?>)
yuuka_heart_t <?>
bomb_anim_t ends
public _bomb_anim
dw ?
_bomb_anim bomb_anim_t <?>
reimu_star_t <?> ; 1 additional unused one, for some reason?
dd ?