ReC98/th05/main/player
nmlgc 63091686e2 [Maintenance] [th04/th05] Remove `extern "C"` from more areas of code
hud_hp_put(), hud_hp_update_and_render(), player_angle_from(),
select_for_playchar(), and the midboss functions.

Part of P0190, funded by nrook.
2022-04-30 14:37:28 +02:00
..
angle.cpp [Maintenance] [th04/th05] Remove `extern "C"` from more areas of code 2022-04-30 14:37:28 +02:00
bomb.hpp [Reverse-engineering] General bomb-related globals 2020-08-28 15:03:03 +02:00
bombanim.cpp [Maintenance] Add min/max abstractions for constrained random numbers 2022-04-30 14:37:23 +02:00
bombanim[bss].asm [Reverse-engineering] [th05] Bombs: Character-specific animation structures 2020-08-28 15:18:15 +02:00
hitshot_from.asm
hitshot_from[bss].asm
hitshots[bss].asm
player.hpp [Maintenance] Turn motion_t into a template 2021-07-31 09:33:50 +02:00
shot.hpp [Maintenance] Add min/max abstractions for constrained random numbers 2022-04-30 14:37:23 +02:00
shot_types.inc
shots_add.asm [Maintenance] [th04/th05] Remove `extern "C"` from more areas of code 2022-03-26 20:44:54 +01:00
speed[bss].asm [Maintenance] [th04/th05] Assemble 16-bit .ASM files case-sensitively 2020-05-03 23:56:08 +02:00