ReC98/th01/main/boss
nmlgc 34a5f4d183 [Decompilation] [th01] Boss entities: Unaligned 1-line blitting
"Oh wait, actually, I *do* want to blit 8 pixels at a time in some
cases" :zunpet:

First time in a long while that the VRAM access macros couldn't do the
job, because code generation wants *both* pointer arithmetic *and*
subscripts within the same expression.

But *come on*, just blit the 16 pixels for the byte-aligned case!

Part of P0107, funded by Yanga.
2020-08-12 17:51:42 +02:00
..
b15j[bss].asm [Reverse-engineering] [th01] Boss entity classes 2020-08-12 17:49:34 +02:00
entity.cpp [Decompilation] [th01] Boss entities: Unaligned 1-line blitting 2020-08-12 17:51:42 +02:00
entity.hpp [Decompilation] [th01] Boss entities: Unaligned 1-line blitting 2020-08-12 17:51:42 +02:00
entity.inc [Decompilation] [th01] Boss entities: .BOS load function 2020-08-12 17:49:35 +02:00
entity[data].asm [Decompilation] [th01] Boss entities: .BOS load function 2020-08-12 17:49:35 +02:00