mirror of https://github.com/nmlgc/ReC98.git
17 lines
425 B
C++
17 lines
425 B
C++
#include "th01/main/player/bomb.hpp"
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// Global state that is defined here for some reason
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// -------------------------------------------------
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unsigned int hud_hp_first_white;
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unsigned int hud_hp_first_redwhite;
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// -------------------------------------------------
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bool16 bomb_deals_damage(unsigned long frame)
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{
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if((rem_lives == 0) && (bomb_damaging == true) && ((frame % 50) == 0)) {
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return true;
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}
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return false;
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}
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