ReC98/th01/main/player
nmlgc 2200c77e60 [Maintenance] Fix another bunch of accumulated typos
Part of P0285, funded by [Anonymous] and iruleatgames.
2024-07-09 08:46:59 +02:00
..
anim.cpp [Maintenance] Remove redundant `#include`s 2024-07-09 08:46:51 +02:00
anim.hpp [Maintenance] #include each header's dependencies within the header itself 2024-07-09 08:46:42 +02:00
bomb.cpp [Maintenance] #include each header's dependencies within the header itself 2024-07-09 08:46:42 +02:00
bomb.hpp [Maintenance] #include each header's dependencies within the header itself 2024-07-09 08:46:42 +02:00
bomb_d_f.cpp [Naming] [th01] Use a consistent `rem_` prefix for current lives and bombs 2023-02-28 08:07:52 +01:00
gameover.cpp [Naming] [th01] Extra bombs per life lost 2023-02-28 08:07:52 +01:00
gameover.hpp [Decompilation] [th01] Player: Game Over animation 2022-08-14 23:23:25 +02:00
inv_spr.cpp [Maintenance] Spell out master.lib's RNG functions 2024-07-09 08:41:04 +02:00
move.cpp [Maintenance] Remove redundant `#include`s 2024-07-09 08:46:51 +02:00
orb.cpp [Maintenance] Spell out master.lib's RNG functions 2024-07-09 08:41:04 +02:00
orb.hpp [Maintenance] #include each header's dependencies within the header itself 2024-07-09 08:46:42 +02:00
player.cpp [Maintenance] Fix another bunch of accumulated typos 2024-07-09 08:46:59 +02:00
player.hpp [Maintenance] #include each header's dependencies within the header itself 2024-07-09 08:46:42 +02:00
shot.cpp [Maintenance] Review any redundancies and label them as ZUN bloat 2022-08-16 01:43:14 +02:00
shot.hpp [Maintenance] #include each header's dependencies within the header itself 2024-07-09 08:46:42 +02:00