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boss
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[Decompilation] [th01] REIIDEN.EXE: main()
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2022-08-15 00:44:05 +02:00 |
bullet
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[Decompilation] [th01] REIIDEN.EXE: main()
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2022-08-15 00:44:05 +02:00 |
hud
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[Decompilation] [th01] Continue menu
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2022-08-14 23:22:47 +02:00 |
player
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[Decompilation] [th01] REIIDEN.EXE: main()
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2022-08-15 00:44:05 +02:00 |
stage
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[Decompilation] [th01] REIIDEN.EXE: main()
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2022-08-15 00:44:05 +02:00 |
bonus.cpp
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[Maintenance] [th01] REIIDEN.EXE: Fix the last remaining type mismatches
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2022-08-14 23:27:32 +02:00 |
bonus.hpp
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[Decompilation] [th01] TOTLE screen: Main function
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2022-08-11 23:21:02 +02:00 |
debug.cpp
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[Decompilation] [th01] Error message for invalid resident state
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2022-08-14 23:26:20 +02:00 |
debug.hpp
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[Decompilation] [th01] In-game debug variable display
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2022-08-14 23:25:33 +02:00 |
entity.hpp
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…
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extend.cpp
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[Decompilation] [th01] Score-based extends
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2022-08-14 23:24:06 +02:00 |
extend.hpp
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[Decompilation] [th01] Score-based extends
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2022-08-14 23:24:06 +02:00 |
hiscore.cpp
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[Decompilation] REYHI*.DAT: Loading only the high score
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2022-08-11 23:21:22 +02:00 |
particle.cpp
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[Decompilation] [th01] Merge segment 32 into a single translation unit
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2022-07-17 20:46:02 +02:00 |
particle.hpp
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…
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player_is_hit[bss].asm
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…
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playfld.hpp
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[Maintenance] "Properly" work around playfield fraction inaccuracies
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2022-07-17 19:34:48 +02:00 |
select_r.cpp
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[Maintenance] [th01] Define select_for_rank() as `static`
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2022-08-08 20:11:45 +02:00 |
shape.cpp
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[Decompilation] [th01] High score menu: Move BSS data in REIIDEN.EXE to C land
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2022-08-11 23:21:22 +02:00 |
shape.hpp
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…
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spawnray.hpp
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…
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vars.hpp
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[Maintenance] [th01] REIIDEN.EXE: Fix the last remaining type mismatches
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2022-08-14 23:27:32 +02:00 |