A perfect `tup refactor`, already featuring most of the structure we're
going to use for the merged 32-bit and 16-bit build.
Also, inlining all the BCC32 stuff because we're no longer going to use
this compiler anyway.
Part of P0003, funded by GhostPhanom.
These are just as much of a part of the PC-98 Touhou build pipeline as
the sprite compiler. The future Tupfile will use the tupblocks concept
of treating the build configuration as a branching tree, so we'd like
everything under `Pipeline/` to share a single set of configuration
flags.
Part of P0002, funded by GhostPhanom.
Windows 9x requires CRLF for batch files to work at all. While Windows
XP and later appear to work with LF line endings, they introduce
devious glitches with certain commands:
https://www.dostips.com/forum/viewtopic.php?t=8988
However, we still want to use LF endings in the repo to prevent the
annoying ^M whitespace errors.
Part of P0002, funded by GhostPhanom.
This is the raw output of IDA's initial analysis of the original OP.EXE,
touched up in order to compile to an executable identical to the original
build.