ReC98/th04/strings/m_char.c

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static const int PLAYCHAR_TITLE_LEN = 24;
static const int PLAYCHAR_TITLE_LINES = 2;
static const int SHOTTYPE_TITLE_LEN = 24;
static const int SHOTTYPE_CHOOSE_LEN = 21;
const unsigned char *PLAYCHAR_TITLE[PLAYCHAR_COUNT][PLAYCHAR_TITLE_LINES] = {
{ "<EFBFBD>@<40><><EFBFBD><EFBFBD><EFBFBD>˖<EFBFBD><CB96>i<EFBFBD>ޏ<EFBFBD><DE8F><EFBFBD><EFBFBD><EFBFBD><EFBFBD>j ", " <20>L<EFBFBD>͈͍U<CD8D><55><EFBFBD>^<5E>@ " },
{ " <20><><EFBFBD>J<EFBFBD><4A><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>i<EFBFBD><69><EFBFBD>@<40>g<EFBFBD><67><EFBFBD>j", " <20>U<EFBFBD><55><EFBFBD>͏d<CD8F><64><EFBFBD>^ " },
};
const unsigned char *SHOTTYPE_TITLE[PLAYCHAR_COUNT][SHOTTYPE_COUNT] = {
{ "<EFBFBD>@ <20>T<EFBFBD>[<5B>`<60>V<EFBFBD><56><EFBFBD>b<EFBFBD>g<EFBFBD>@ ", " <20><><EFBFBD>C<EFBFBD>h<EFBFBD>V<EFBFBD><56><EFBFBD>b<EFBFBD>g " },
{ "<EFBFBD>C<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>[<5B>W<EFBFBD><57><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>[<5B>U<EFBFBD>[", " <20><><EFBFBD>s<EFBFBD>b<EFBFBD>h<EFBFBD>V<EFBFBD><56><EFBFBD>b<EFBFBD>g " },
};
#define SHOTTYPE_CLEARED "<22><>"
#define SHOTTYPE_CHOOSE "<22>T<EFBFBD>u<EFBFBD>E<EFBFBD>F<EFBFBD>|<7C><><EFBFBD>̑I<CC91><49>"