static const int PLAYCHAR_TITLE_LEN = 24; static const int PLAYCHAR_TITLE_LINES = 2; static const int SHOTTYPE_TITLE_LEN = 24; static const int SHOTTYPE_CHOOSE_LEN = 21; const unsigned char *PLAYCHAR_TITLE[PLAYCHAR_COUNT][PLAYCHAR_TITLE_LINES] = { { "@”Ž—νθΛ–²i›ή—‚³‚ρj ", " L”ΝˆΝUŒ‚Œ^@ " }, { " –Ά‰J–‚—Ήi–‚–@Žg‚’j", " UŒ‚—͏dŽ‹Œ^ " }, }; const unsigned char *SHOTTYPE_TITLE[PLAYCHAR_COUNT][SHOTTYPE_COUNT] = { { "@ ƒT[ƒ`ƒVƒ‡ƒbƒg@ ", " ƒƒCƒhƒVƒ‡ƒbƒg " }, { "ƒCƒŠƒ…[ƒWƒ‡ƒ“ƒŒ[ƒU[", " ƒ‰ƒsƒbƒhƒVƒ‡ƒbƒg " }, }; #define SHOTTYPE_CLEARED "™" #define SHOTTYPE_CHOOSE "ƒTƒuƒEƒFƒ|ƒ“‚Μ‘I‘π"