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ReC98
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ReC98
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th04
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main
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drawp.hpp
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[Decompilation] [th05] Line sets: Rendering With all the memmove()-style shifting of individual lines, there's probably a point to reserving 20 lines per set, but only ever rendering 4 of them. We'll see once I get to decompile all of these functions. Part of P0110, funded by [Anonymous] and Blue Bolt.
2020-08-17 21:44:56 +00:00
// A random shared point variable used for drawing various things.
[Decompilation] [th04/th05] Common transformations from playfield space to VRAM … quite some readability improvements in this regard. Part of P0149, funded by Blue Bolt, Ember2528, and -Tom-.
2021-07-01 15:44:18 +00:00
extern
PlayfieldPoint
drawpoint
;