20 lines
949 B
Markdown
20 lines
949 B
Markdown
# HabbGo
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An emulation of Habbo Hotel as it was in the early to mid 2000's when its client was made in Macromedia's Director
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& powered in the web by the Shockwave plugin (RIP)
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HabbGo is extremely experimental and is a project I started when I was in college but never finished. I will be
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reworking the project and breathing some new life into it over time.
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# Goals
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- [ ] To document the FUSE protocol, which was a custom application layer protocol over TCP powering HH
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- [ ] Write a clean and easy to read code base for documenting how the game worked
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- [ ] Create the means for simulating the various scripting tricks and hax
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- [ ] Make the server/client easy to setup and deploy without Shockwave woes
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- [ ] Configure both FUSEv0.1.0 & FUSEv0.2.0 in one environment to allow emulation of all Shockwave clients
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# Disclaimer
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This project is for educational and archival purposes, I assume no liability for how this software is used by others.
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