Emux/Emux.GameBoy/Cpu/InterruptFlags.cs

16 lines
263 B
C#

using System;
namespace Emux.GameBoy.Cpu
{
[Flags]
public enum InterruptFlags : byte
{
None = 0,
VBlank = (1 << 0),
LcdStat = (1 << 1),
Timer = (1 << 2),
Serial = (1 << 3),
Joypad = (1 << 4)
}
}