Emux/Emux.GameBoy/Cpu/InterruptFlags.cs

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2017-07-23 21:45:16 +00:00
using System;
namespace Emux.GameBoy.Cpu
{
[Flags]
public enum InterruptFlags : byte
{
None = 0,
VBlank = (1 << 0),
LcdStat = (1 << 1),
Timer = (1 << 2),
Serial = (1 << 3),
Joypad = (1 << 4)
}
}