stash/pkg/models/mocks/SceneReaderWriter.go

875 lines
18 KiB
Go

// Code generated by mockery v0.0.0-dev. DO NOT EDIT.
package mocks
import (
models "github.com/stashapp/stash/pkg/models"
mock "github.com/stretchr/testify/mock"
)
// SceneReaderWriter is an autogenerated mock type for the SceneReaderWriter type
type SceneReaderWriter struct {
mock.Mock
}
// All provides a mock function with given fields:
func (_m *SceneReaderWriter) All() ([]*models.Scene, error) {
ret := _m.Called()
var r0 []*models.Scene
if rf, ok := ret.Get(0).(func() []*models.Scene); ok {
r0 = rf()
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).([]*models.Scene)
}
}
var r1 error
if rf, ok := ret.Get(1).(func() error); ok {
r1 = rf()
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// Count provides a mock function with given fields:
func (_m *SceneReaderWriter) Count() (int, error) {
ret := _m.Called()
var r0 int
if rf, ok := ret.Get(0).(func() int); ok {
r0 = rf()
} else {
r0 = ret.Get(0).(int)
}
var r1 error
if rf, ok := ret.Get(1).(func() error); ok {
r1 = rf()
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// CountByMovieID provides a mock function with given fields: movieID
func (_m *SceneReaderWriter) CountByMovieID(movieID int) (int, error) {
ret := _m.Called(movieID)
var r0 int
if rf, ok := ret.Get(0).(func(int) int); ok {
r0 = rf(movieID)
} else {
r0 = ret.Get(0).(int)
}
var r1 error
if rf, ok := ret.Get(1).(func(int) error); ok {
r1 = rf(movieID)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// CountByPerformerID provides a mock function with given fields: performerID
func (_m *SceneReaderWriter) CountByPerformerID(performerID int) (int, error) {
ret := _m.Called(performerID)
var r0 int
if rf, ok := ret.Get(0).(func(int) int); ok {
r0 = rf(performerID)
} else {
r0 = ret.Get(0).(int)
}
var r1 error
if rf, ok := ret.Get(1).(func(int) error); ok {
r1 = rf(performerID)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// CountByStudioID provides a mock function with given fields: studioID
func (_m *SceneReaderWriter) CountByStudioID(studioID int) (int, error) {
ret := _m.Called(studioID)
var r0 int
if rf, ok := ret.Get(0).(func(int) int); ok {
r0 = rf(studioID)
} else {
r0 = ret.Get(0).(int)
}
var r1 error
if rf, ok := ret.Get(1).(func(int) error); ok {
r1 = rf(studioID)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// CountByTagID provides a mock function with given fields: tagID
func (_m *SceneReaderWriter) CountByTagID(tagID int) (int, error) {
ret := _m.Called(tagID)
var r0 int
if rf, ok := ret.Get(0).(func(int) int); ok {
r0 = rf(tagID)
} else {
r0 = ret.Get(0).(int)
}
var r1 error
if rf, ok := ret.Get(1).(func(int) error); ok {
r1 = rf(tagID)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// CountMissingChecksum provides a mock function with given fields:
func (_m *SceneReaderWriter) CountMissingChecksum() (int, error) {
ret := _m.Called()
var r0 int
if rf, ok := ret.Get(0).(func() int); ok {
r0 = rf()
} else {
r0 = ret.Get(0).(int)
}
var r1 error
if rf, ok := ret.Get(1).(func() error); ok {
r1 = rf()
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// CountMissingOSHash provides a mock function with given fields:
func (_m *SceneReaderWriter) CountMissingOSHash() (int, error) {
ret := _m.Called()
var r0 int
if rf, ok := ret.Get(0).(func() int); ok {
r0 = rf()
} else {
r0 = ret.Get(0).(int)
}
var r1 error
if rf, ok := ret.Get(1).(func() error); ok {
r1 = rf()
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// Create provides a mock function with given fields: newScene
func (_m *SceneReaderWriter) Create(newScene models.Scene) (*models.Scene, error) {
ret := _m.Called(newScene)
var r0 *models.Scene
if rf, ok := ret.Get(0).(func(models.Scene) *models.Scene); ok {
r0 = rf(newScene)
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).(*models.Scene)
}
}
var r1 error
if rf, ok := ret.Get(1).(func(models.Scene) error); ok {
r1 = rf(newScene)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// DecrementOCounter provides a mock function with given fields: id
func (_m *SceneReaderWriter) DecrementOCounter(id int) (int, error) {
ret := _m.Called(id)
var r0 int
if rf, ok := ret.Get(0).(func(int) int); ok {
r0 = rf(id)
} else {
r0 = ret.Get(0).(int)
}
var r1 error
if rf, ok := ret.Get(1).(func(int) error); ok {
r1 = rf(id)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// Destroy provides a mock function with given fields: id
func (_m *SceneReaderWriter) Destroy(id int) error {
ret := _m.Called(id)
var r0 error
if rf, ok := ret.Get(0).(func(int) error); ok {
r0 = rf(id)
} else {
r0 = ret.Error(0)
}
return r0
}
// DestroyCover provides a mock function with given fields: sceneID
func (_m *SceneReaderWriter) DestroyCover(sceneID int) error {
ret := _m.Called(sceneID)
var r0 error
if rf, ok := ret.Get(0).(func(int) error); ok {
r0 = rf(sceneID)
} else {
r0 = ret.Error(0)
}
return r0
}
// Duration provides a mock function with given fields:
func (_m *SceneReaderWriter) Duration() (float64, error) {
ret := _m.Called()
var r0 float64
if rf, ok := ret.Get(0).(func() float64); ok {
r0 = rf()
} else {
r0 = ret.Get(0).(float64)
}
var r1 error
if rf, ok := ret.Get(1).(func() error); ok {
r1 = rf()
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// Find provides a mock function with given fields: id
func (_m *SceneReaderWriter) Find(id int) (*models.Scene, error) {
ret := _m.Called(id)
var r0 *models.Scene
if rf, ok := ret.Get(0).(func(int) *models.Scene); ok {
r0 = rf(id)
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).(*models.Scene)
}
}
var r1 error
if rf, ok := ret.Get(1).(func(int) error); ok {
r1 = rf(id)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// FindByChecksum provides a mock function with given fields: checksum
func (_m *SceneReaderWriter) FindByChecksum(checksum string) (*models.Scene, error) {
ret := _m.Called(checksum)
var r0 *models.Scene
if rf, ok := ret.Get(0).(func(string) *models.Scene); ok {
r0 = rf(checksum)
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).(*models.Scene)
}
}
var r1 error
if rf, ok := ret.Get(1).(func(string) error); ok {
r1 = rf(checksum)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// FindByGalleryID provides a mock function with given fields: performerID
func (_m *SceneReaderWriter) FindByGalleryID(performerID int) ([]*models.Scene, error) {
ret := _m.Called(performerID)
var r0 []*models.Scene
if rf, ok := ret.Get(0).(func(int) []*models.Scene); ok {
r0 = rf(performerID)
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).([]*models.Scene)
}
}
var r1 error
if rf, ok := ret.Get(1).(func(int) error); ok {
r1 = rf(performerID)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// FindByMovieID provides a mock function with given fields: movieID
func (_m *SceneReaderWriter) FindByMovieID(movieID int) ([]*models.Scene, error) {
ret := _m.Called(movieID)
var r0 []*models.Scene
if rf, ok := ret.Get(0).(func(int) []*models.Scene); ok {
r0 = rf(movieID)
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).([]*models.Scene)
}
}
var r1 error
if rf, ok := ret.Get(1).(func(int) error); ok {
r1 = rf(movieID)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// FindByOSHash provides a mock function with given fields: oshash
func (_m *SceneReaderWriter) FindByOSHash(oshash string) (*models.Scene, error) {
ret := _m.Called(oshash)
var r0 *models.Scene
if rf, ok := ret.Get(0).(func(string) *models.Scene); ok {
r0 = rf(oshash)
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).(*models.Scene)
}
}
var r1 error
if rf, ok := ret.Get(1).(func(string) error); ok {
r1 = rf(oshash)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// FindByPath provides a mock function with given fields: path
func (_m *SceneReaderWriter) FindByPath(path string) (*models.Scene, error) {
ret := _m.Called(path)
var r0 *models.Scene
if rf, ok := ret.Get(0).(func(string) *models.Scene); ok {
r0 = rf(path)
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).(*models.Scene)
}
}
var r1 error
if rf, ok := ret.Get(1).(func(string) error); ok {
r1 = rf(path)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// FindByPerformerID provides a mock function with given fields: performerID
func (_m *SceneReaderWriter) FindByPerformerID(performerID int) ([]*models.Scene, error) {
ret := _m.Called(performerID)
var r0 []*models.Scene
if rf, ok := ret.Get(0).(func(int) []*models.Scene); ok {
r0 = rf(performerID)
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).([]*models.Scene)
}
}
var r1 error
if rf, ok := ret.Get(1).(func(int) error); ok {
r1 = rf(performerID)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// FindDuplicates provides a mock function with given fields: distance
func (_m *SceneReaderWriter) FindDuplicates(distance int) ([][]*models.Scene, error) {
ret := _m.Called(distance)
var r0 [][]*models.Scene
if rf, ok := ret.Get(0).(func(int) [][]*models.Scene); ok {
r0 = rf(distance)
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).([][]*models.Scene)
}
}
var r1 error
if rf, ok := ret.Get(1).(func(int) error); ok {
r1 = rf(distance)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// FindMany provides a mock function with given fields: ids
func (_m *SceneReaderWriter) FindMany(ids []int) ([]*models.Scene, error) {
ret := _m.Called(ids)
var r0 []*models.Scene
if rf, ok := ret.Get(0).(func([]int) []*models.Scene); ok {
r0 = rf(ids)
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).([]*models.Scene)
}
}
var r1 error
if rf, ok := ret.Get(1).(func([]int) error); ok {
r1 = rf(ids)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// GetCover provides a mock function with given fields: sceneID
func (_m *SceneReaderWriter) GetCover(sceneID int) ([]byte, error) {
ret := _m.Called(sceneID)
var r0 []byte
if rf, ok := ret.Get(0).(func(int) []byte); ok {
r0 = rf(sceneID)
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).([]byte)
}
}
var r1 error
if rf, ok := ret.Get(1).(func(int) error); ok {
r1 = rf(sceneID)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// GetGalleryIDs provides a mock function with given fields: sceneID
func (_m *SceneReaderWriter) GetGalleryIDs(sceneID int) ([]int, error) {
ret := _m.Called(sceneID)
var r0 []int
if rf, ok := ret.Get(0).(func(int) []int); ok {
r0 = rf(sceneID)
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).([]int)
}
}
var r1 error
if rf, ok := ret.Get(1).(func(int) error); ok {
r1 = rf(sceneID)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// GetMovies provides a mock function with given fields: sceneID
func (_m *SceneReaderWriter) GetMovies(sceneID int) ([]models.MoviesScenes, error) {
ret := _m.Called(sceneID)
var r0 []models.MoviesScenes
if rf, ok := ret.Get(0).(func(int) []models.MoviesScenes); ok {
r0 = rf(sceneID)
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).([]models.MoviesScenes)
}
}
var r1 error
if rf, ok := ret.Get(1).(func(int) error); ok {
r1 = rf(sceneID)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// GetPerformerIDs provides a mock function with given fields: sceneID
func (_m *SceneReaderWriter) GetPerformerIDs(sceneID int) ([]int, error) {
ret := _m.Called(sceneID)
var r0 []int
if rf, ok := ret.Get(0).(func(int) []int); ok {
r0 = rf(sceneID)
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).([]int)
}
}
var r1 error
if rf, ok := ret.Get(1).(func(int) error); ok {
r1 = rf(sceneID)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// GetStashIDs provides a mock function with given fields: sceneID
func (_m *SceneReaderWriter) GetStashIDs(sceneID int) ([]*models.StashID, error) {
ret := _m.Called(sceneID)
var r0 []*models.StashID
if rf, ok := ret.Get(0).(func(int) []*models.StashID); ok {
r0 = rf(sceneID)
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).([]*models.StashID)
}
}
var r1 error
if rf, ok := ret.Get(1).(func(int) error); ok {
r1 = rf(sceneID)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// GetTagIDs provides a mock function with given fields: sceneID
func (_m *SceneReaderWriter) GetTagIDs(sceneID int) ([]int, error) {
ret := _m.Called(sceneID)
var r0 []int
if rf, ok := ret.Get(0).(func(int) []int); ok {
r0 = rf(sceneID)
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).([]int)
}
}
var r1 error
if rf, ok := ret.Get(1).(func(int) error); ok {
r1 = rf(sceneID)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// IncrementOCounter provides a mock function with given fields: id
func (_m *SceneReaderWriter) IncrementOCounter(id int) (int, error) {
ret := _m.Called(id)
var r0 int
if rf, ok := ret.Get(0).(func(int) int); ok {
r0 = rf(id)
} else {
r0 = ret.Get(0).(int)
}
var r1 error
if rf, ok := ret.Get(1).(func(int) error); ok {
r1 = rf(id)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// Query provides a mock function with given fields: options
func (_m *SceneReaderWriter) Query(options models.SceneQueryOptions) (*models.SceneQueryResult, error) {
ret := _m.Called(options)
var r0 *models.SceneQueryResult
if rf, ok := ret.Get(0).(func(models.SceneQueryOptions) *models.SceneQueryResult); ok {
r0 = rf(options)
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).(*models.SceneQueryResult)
}
}
var r1 error
if rf, ok := ret.Get(1).(func(models.SceneQueryOptions) error); ok {
r1 = rf(options)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// ResetOCounter provides a mock function with given fields: id
func (_m *SceneReaderWriter) ResetOCounter(id int) (int, error) {
ret := _m.Called(id)
var r0 int
if rf, ok := ret.Get(0).(func(int) int); ok {
r0 = rf(id)
} else {
r0 = ret.Get(0).(int)
}
var r1 error
if rf, ok := ret.Get(1).(func(int) error); ok {
r1 = rf(id)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// Size provides a mock function with given fields:
func (_m *SceneReaderWriter) Size() (float64, error) {
ret := _m.Called()
var r0 float64
if rf, ok := ret.Get(0).(func() float64); ok {
r0 = rf()
} else {
r0 = ret.Get(0).(float64)
}
var r1 error
if rf, ok := ret.Get(1).(func() error); ok {
r1 = rf()
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// Update provides a mock function with given fields: updatedScene
func (_m *SceneReaderWriter) Update(updatedScene models.ScenePartial) (*models.Scene, error) {
ret := _m.Called(updatedScene)
var r0 *models.Scene
if rf, ok := ret.Get(0).(func(models.ScenePartial) *models.Scene); ok {
r0 = rf(updatedScene)
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).(*models.Scene)
}
}
var r1 error
if rf, ok := ret.Get(1).(func(models.ScenePartial) error); ok {
r1 = rf(updatedScene)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// UpdateCover provides a mock function with given fields: sceneID, cover
func (_m *SceneReaderWriter) UpdateCover(sceneID int, cover []byte) error {
ret := _m.Called(sceneID, cover)
var r0 error
if rf, ok := ret.Get(0).(func(int, []byte) error); ok {
r0 = rf(sceneID, cover)
} else {
r0 = ret.Error(0)
}
return r0
}
// UpdateFileModTime provides a mock function with given fields: id, modTime
func (_m *SceneReaderWriter) UpdateFileModTime(id int, modTime models.NullSQLiteTimestamp) error {
ret := _m.Called(id, modTime)
var r0 error
if rf, ok := ret.Get(0).(func(int, models.NullSQLiteTimestamp) error); ok {
r0 = rf(id, modTime)
} else {
r0 = ret.Error(0)
}
return r0
}
// UpdateFull provides a mock function with given fields: updatedScene
func (_m *SceneReaderWriter) UpdateFull(updatedScene models.Scene) (*models.Scene, error) {
ret := _m.Called(updatedScene)
var r0 *models.Scene
if rf, ok := ret.Get(0).(func(models.Scene) *models.Scene); ok {
r0 = rf(updatedScene)
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).(*models.Scene)
}
}
var r1 error
if rf, ok := ret.Get(1).(func(models.Scene) error); ok {
r1 = rf(updatedScene)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// UpdateGalleries provides a mock function with given fields: sceneID, galleryIDs
func (_m *SceneReaderWriter) UpdateGalleries(sceneID int, galleryIDs []int) error {
ret := _m.Called(sceneID, galleryIDs)
var r0 error
if rf, ok := ret.Get(0).(func(int, []int) error); ok {
r0 = rf(sceneID, galleryIDs)
} else {
r0 = ret.Error(0)
}
return r0
}
// UpdateMovies provides a mock function with given fields: sceneID, movies
func (_m *SceneReaderWriter) UpdateMovies(sceneID int, movies []models.MoviesScenes) error {
ret := _m.Called(sceneID, movies)
var r0 error
if rf, ok := ret.Get(0).(func(int, []models.MoviesScenes) error); ok {
r0 = rf(sceneID, movies)
} else {
r0 = ret.Error(0)
}
return r0
}
// UpdatePerformers provides a mock function with given fields: sceneID, performerIDs
func (_m *SceneReaderWriter) UpdatePerformers(sceneID int, performerIDs []int) error {
ret := _m.Called(sceneID, performerIDs)
var r0 error
if rf, ok := ret.Get(0).(func(int, []int) error); ok {
r0 = rf(sceneID, performerIDs)
} else {
r0 = ret.Error(0)
}
return r0
}
// UpdateStashIDs provides a mock function with given fields: sceneID, stashIDs
func (_m *SceneReaderWriter) UpdateStashIDs(sceneID int, stashIDs []models.StashID) error {
ret := _m.Called(sceneID, stashIDs)
var r0 error
if rf, ok := ret.Get(0).(func(int, []models.StashID) error); ok {
r0 = rf(sceneID, stashIDs)
} else {
r0 = ret.Error(0)
}
return r0
}
// UpdateTags provides a mock function with given fields: sceneID, tagIDs
func (_m *SceneReaderWriter) UpdateTags(sceneID int, tagIDs []int) error {
ret := _m.Called(sceneID, tagIDs)
var r0 error
if rf, ok := ret.Get(0).(func(int, []int) error); ok {
r0 = rf(sceneID, tagIDs)
} else {
r0 = ret.Error(0)
}
return r0
}
// Wall provides a mock function with given fields: q
func (_m *SceneReaderWriter) Wall(q *string) ([]*models.Scene, error) {
ret := _m.Called(q)
var r0 []*models.Scene
if rf, ok := ret.Get(0).(func(*string) []*models.Scene); ok {
r0 = rf(q)
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).([]*models.Scene)
}
}
var r1 error
if rf, ok := ret.Get(1).(func(*string) error); ok {
r1 = rf(q)
} else {
r1 = ret.Error(1)
}
return r0, r1
}