// Code generated by mockery v0.0.0-dev. DO NOT EDIT. package mocks import ( models "github.com/stashapp/stash/pkg/models" mock "github.com/stretchr/testify/mock" ) // SceneReaderWriter is an autogenerated mock type for the SceneReaderWriter type type SceneReaderWriter struct { mock.Mock } // All provides a mock function with given fields: func (_m *SceneReaderWriter) All() ([]*models.Scene, error) { ret := _m.Called() var r0 []*models.Scene if rf, ok := ret.Get(0).(func() []*models.Scene); ok { r0 = rf() } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func() error); ok { r1 = rf() } else { r1 = ret.Error(1) } return r0, r1 } // Count provides a mock function with given fields: func (_m *SceneReaderWriter) Count() (int, error) { ret := _m.Called() var r0 int if rf, ok := ret.Get(0).(func() int); ok { r0 = rf() } else { r0 = ret.Get(0).(int) } var r1 error if rf, ok := ret.Get(1).(func() error); ok { r1 = rf() } else { r1 = ret.Error(1) } return r0, r1 } // CountByMovieID provides a mock function with given fields: movieID func (_m *SceneReaderWriter) CountByMovieID(movieID int) (int, error) { ret := _m.Called(movieID) var r0 int if rf, ok := ret.Get(0).(func(int) int); ok { r0 = rf(movieID) } else { r0 = ret.Get(0).(int) } var r1 error if rf, ok := ret.Get(1).(func(int) error); ok { r1 = rf(movieID) } else { r1 = ret.Error(1) } return r0, r1 } // CountByPerformerID provides a mock function with given fields: performerID func (_m *SceneReaderWriter) CountByPerformerID(performerID int) (int, error) { ret := _m.Called(performerID) var r0 int if rf, ok := ret.Get(0).(func(int) int); ok { r0 = rf(performerID) } else { r0 = ret.Get(0).(int) } var r1 error if rf, ok := ret.Get(1).(func(int) error); ok { r1 = rf(performerID) } else { r1 = ret.Error(1) } return r0, r1 } // CountByStudioID provides a mock function with given fields: studioID func (_m *SceneReaderWriter) CountByStudioID(studioID int) (int, error) { ret := _m.Called(studioID) var r0 int if rf, ok := ret.Get(0).(func(int) int); ok { r0 = rf(studioID) } else { r0 = ret.Get(0).(int) } var r1 error if rf, ok := ret.Get(1).(func(int) error); ok { r1 = rf(studioID) } else { r1 = ret.Error(1) } return r0, r1 } // CountByTagID provides a mock function with given fields: tagID func (_m *SceneReaderWriter) CountByTagID(tagID int) (int, error) { ret := _m.Called(tagID) var r0 int if rf, ok := ret.Get(0).(func(int) int); ok { r0 = rf(tagID) } else { r0 = ret.Get(0).(int) } var r1 error if rf, ok := ret.Get(1).(func(int) error); ok { r1 = rf(tagID) } else { r1 = ret.Error(1) } return r0, r1 } // CountMissingChecksum provides a mock function with given fields: func (_m *SceneReaderWriter) CountMissingChecksum() (int, error) { ret := _m.Called() var r0 int if rf, ok := ret.Get(0).(func() int); ok { r0 = rf() } else { r0 = ret.Get(0).(int) } var r1 error if rf, ok := ret.Get(1).(func() error); ok { r1 = rf() } else { r1 = ret.Error(1) } return r0, r1 } // CountMissingOSHash provides a mock function with given fields: func (_m *SceneReaderWriter) CountMissingOSHash() (int, error) { ret := _m.Called() var r0 int if rf, ok := ret.Get(0).(func() int); ok { r0 = rf() } else { r0 = ret.Get(0).(int) } var r1 error if rf, ok := ret.Get(1).(func() error); ok { r1 = rf() } else { r1 = ret.Error(1) } return r0, r1 } // Create provides a mock function with given fields: newScene func (_m *SceneReaderWriter) Create(newScene models.Scene) (*models.Scene, error) { ret := _m.Called(newScene) var r0 *models.Scene if rf, ok := ret.Get(0).(func(models.Scene) *models.Scene); ok { r0 = rf(newScene) } else { if ret.Get(0) != nil { r0 = ret.Get(0).(*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(models.Scene) error); ok { r1 = rf(newScene) } else { r1 = ret.Error(1) } return r0, r1 } // DecrementOCounter provides a mock function with given fields: id func (_m *SceneReaderWriter) DecrementOCounter(id int) (int, error) { ret := _m.Called(id) var r0 int if rf, ok := ret.Get(0).(func(int) int); ok { r0 = rf(id) } else { r0 = ret.Get(0).(int) } var r1 error if rf, ok := ret.Get(1).(func(int) error); ok { r1 = rf(id) } else { r1 = ret.Error(1) } return r0, r1 } // Destroy provides a mock function with given fields: id func (_m *SceneReaderWriter) Destroy(id int) error { ret := _m.Called(id) var r0 error if rf, ok := ret.Get(0).(func(int) error); ok { r0 = rf(id) } else { r0 = ret.Error(0) } return r0 } // DestroyCover provides a mock function with given fields: sceneID func (_m *SceneReaderWriter) DestroyCover(sceneID int) error { ret := _m.Called(sceneID) var r0 error if rf, ok := ret.Get(0).(func(int) error); ok { r0 = rf(sceneID) } else { r0 = ret.Error(0) } return r0 } // Duration provides a mock function with given fields: func (_m *SceneReaderWriter) Duration() (float64, error) { ret := _m.Called() var r0 float64 if rf, ok := ret.Get(0).(func() float64); ok { r0 = rf() } else { r0 = ret.Get(0).(float64) } var r1 error if rf, ok := ret.Get(1).(func() error); ok { r1 = rf() } else { r1 = ret.Error(1) } return r0, r1 } // Find provides a mock function with given fields: id func (_m *SceneReaderWriter) Find(id int) (*models.Scene, error) { ret := _m.Called(id) var r0 *models.Scene if rf, ok := ret.Get(0).(func(int) *models.Scene); ok { r0 = rf(id) } else { if ret.Get(0) != nil { r0 = ret.Get(0).(*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(int) error); ok { r1 = rf(id) } else { r1 = ret.Error(1) } return r0, r1 } // FindByChecksum provides a mock function with given fields: checksum func (_m *SceneReaderWriter) FindByChecksum(checksum string) (*models.Scene, error) { ret := _m.Called(checksum) var r0 *models.Scene if rf, ok := ret.Get(0).(func(string) *models.Scene); ok { r0 = rf(checksum) } else { if ret.Get(0) != nil { r0 = ret.Get(0).(*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(string) error); ok { r1 = rf(checksum) } else { r1 = ret.Error(1) } return r0, r1 } // FindByGalleryID provides a mock function with given fields: performerID func (_m *SceneReaderWriter) FindByGalleryID(performerID int) ([]*models.Scene, error) { ret := _m.Called(performerID) var r0 []*models.Scene if rf, ok := ret.Get(0).(func(int) []*models.Scene); ok { r0 = rf(performerID) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(int) error); ok { r1 = rf(performerID) } else { r1 = ret.Error(1) } return r0, r1 } // FindByMovieID provides a mock function with given fields: movieID func (_m *SceneReaderWriter) FindByMovieID(movieID int) ([]*models.Scene, error) { ret := _m.Called(movieID) var r0 []*models.Scene if rf, ok := ret.Get(0).(func(int) []*models.Scene); ok { r0 = rf(movieID) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(int) error); ok { r1 = rf(movieID) } else { r1 = ret.Error(1) } return r0, r1 } // FindByOSHash provides a mock function with given fields: oshash func (_m *SceneReaderWriter) FindByOSHash(oshash string) (*models.Scene, error) { ret := _m.Called(oshash) var r0 *models.Scene if rf, ok := ret.Get(0).(func(string) *models.Scene); ok { r0 = rf(oshash) } else { if ret.Get(0) != nil { r0 = ret.Get(0).(*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(string) error); ok { r1 = rf(oshash) } else { r1 = ret.Error(1) } return r0, r1 } // FindByPath provides a mock function with given fields: path func (_m *SceneReaderWriter) FindByPath(path string) (*models.Scene, error) { ret := _m.Called(path) var r0 *models.Scene if rf, ok := ret.Get(0).(func(string) *models.Scene); ok { r0 = rf(path) } else { if ret.Get(0) != nil { r0 = ret.Get(0).(*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(string) error); ok { r1 = rf(path) } else { r1 = ret.Error(1) } return r0, r1 } // FindByPerformerID provides a mock function with given fields: performerID func (_m *SceneReaderWriter) FindByPerformerID(performerID int) ([]*models.Scene, error) { ret := _m.Called(performerID) var r0 []*models.Scene if rf, ok := ret.Get(0).(func(int) []*models.Scene); ok { r0 = rf(performerID) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(int) error); ok { r1 = rf(performerID) } else { r1 = ret.Error(1) } return r0, r1 } // FindDuplicates provides a mock function with given fields: distance func (_m *SceneReaderWriter) FindDuplicates(distance int) ([][]*models.Scene, error) { ret := _m.Called(distance) var r0 [][]*models.Scene if rf, ok := ret.Get(0).(func(int) [][]*models.Scene); ok { r0 = rf(distance) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([][]*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(int) error); ok { r1 = rf(distance) } else { r1 = ret.Error(1) } return r0, r1 } // FindMany provides a mock function with given fields: ids func (_m *SceneReaderWriter) FindMany(ids []int) ([]*models.Scene, error) { ret := _m.Called(ids) var r0 []*models.Scene if rf, ok := ret.Get(0).(func([]int) []*models.Scene); ok { r0 = rf(ids) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func([]int) error); ok { r1 = rf(ids) } else { r1 = ret.Error(1) } return r0, r1 } // GetCover provides a mock function with given fields: sceneID func (_m *SceneReaderWriter) GetCover(sceneID int) ([]byte, error) { ret := _m.Called(sceneID) var r0 []byte if rf, ok := ret.Get(0).(func(int) []byte); ok { r0 = rf(sceneID) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]byte) } } var r1 error if rf, ok := ret.Get(1).(func(int) error); ok { r1 = rf(sceneID) } else { r1 = ret.Error(1) } return r0, r1 } // GetGalleryIDs provides a mock function with given fields: sceneID func (_m *SceneReaderWriter) GetGalleryIDs(sceneID int) ([]int, error) { ret := _m.Called(sceneID) var r0 []int if rf, ok := ret.Get(0).(func(int) []int); ok { r0 = rf(sceneID) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]int) } } var r1 error if rf, ok := ret.Get(1).(func(int) error); ok { r1 = rf(sceneID) } else { r1 = ret.Error(1) } return r0, r1 } // GetMovies provides a mock function with given fields: sceneID func (_m *SceneReaderWriter) GetMovies(sceneID int) ([]models.MoviesScenes, error) { ret := _m.Called(sceneID) var r0 []models.MoviesScenes if rf, ok := ret.Get(0).(func(int) []models.MoviesScenes); ok { r0 = rf(sceneID) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]models.MoviesScenes) } } var r1 error if rf, ok := ret.Get(1).(func(int) error); ok { r1 = rf(sceneID) } else { r1 = ret.Error(1) } return r0, r1 } // GetPerformerIDs provides a mock function with given fields: sceneID func (_m *SceneReaderWriter) GetPerformerIDs(sceneID int) ([]int, error) { ret := _m.Called(sceneID) var r0 []int if rf, ok := ret.Get(0).(func(int) []int); ok { r0 = rf(sceneID) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]int) } } var r1 error if rf, ok := ret.Get(1).(func(int) error); ok { r1 = rf(sceneID) } else { r1 = ret.Error(1) } return r0, r1 } // GetStashIDs provides a mock function with given fields: sceneID func (_m *SceneReaderWriter) GetStashIDs(sceneID int) ([]*models.StashID, error) { ret := _m.Called(sceneID) var r0 []*models.StashID if rf, ok := ret.Get(0).(func(int) []*models.StashID); ok { r0 = rf(sceneID) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]*models.StashID) } } var r1 error if rf, ok := ret.Get(1).(func(int) error); ok { r1 = rf(sceneID) } else { r1 = ret.Error(1) } return r0, r1 } // GetTagIDs provides a mock function with given fields: sceneID func (_m *SceneReaderWriter) GetTagIDs(sceneID int) ([]int, error) { ret := _m.Called(sceneID) var r0 []int if rf, ok := ret.Get(0).(func(int) []int); ok { r0 = rf(sceneID) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]int) } } var r1 error if rf, ok := ret.Get(1).(func(int) error); ok { r1 = rf(sceneID) } else { r1 = ret.Error(1) } return r0, r1 } // IncrementOCounter provides a mock function with given fields: id func (_m *SceneReaderWriter) IncrementOCounter(id int) (int, error) { ret := _m.Called(id) var r0 int if rf, ok := ret.Get(0).(func(int) int); ok { r0 = rf(id) } else { r0 = ret.Get(0).(int) } var r1 error if rf, ok := ret.Get(1).(func(int) error); ok { r1 = rf(id) } else { r1 = ret.Error(1) } return r0, r1 } // Query provides a mock function with given fields: options func (_m *SceneReaderWriter) Query(options models.SceneQueryOptions) (*models.SceneQueryResult, error) { ret := _m.Called(options) var r0 *models.SceneQueryResult if rf, ok := ret.Get(0).(func(models.SceneQueryOptions) *models.SceneQueryResult); ok { r0 = rf(options) } else { if ret.Get(0) != nil { r0 = ret.Get(0).(*models.SceneQueryResult) } } var r1 error if rf, ok := ret.Get(1).(func(models.SceneQueryOptions) error); ok { r1 = rf(options) } else { r1 = ret.Error(1) } return r0, r1 } // ResetOCounter provides a mock function with given fields: id func (_m *SceneReaderWriter) ResetOCounter(id int) (int, error) { ret := _m.Called(id) var r0 int if rf, ok := ret.Get(0).(func(int) int); ok { r0 = rf(id) } else { r0 = ret.Get(0).(int) } var r1 error if rf, ok := ret.Get(1).(func(int) error); ok { r1 = rf(id) } else { r1 = ret.Error(1) } return r0, r1 } // Size provides a mock function with given fields: func (_m *SceneReaderWriter) Size() (float64, error) { ret := _m.Called() var r0 float64 if rf, ok := ret.Get(0).(func() float64); ok { r0 = rf() } else { r0 = ret.Get(0).(float64) } var r1 error if rf, ok := ret.Get(1).(func() error); ok { r1 = rf() } else { r1 = ret.Error(1) } return r0, r1 } // Update provides a mock function with given fields: updatedScene func (_m *SceneReaderWriter) Update(updatedScene models.ScenePartial) (*models.Scene, error) { ret := _m.Called(updatedScene) var r0 *models.Scene if rf, ok := ret.Get(0).(func(models.ScenePartial) *models.Scene); ok { r0 = rf(updatedScene) } else { if ret.Get(0) != nil { r0 = ret.Get(0).(*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(models.ScenePartial) error); ok { r1 = rf(updatedScene) } else { r1 = ret.Error(1) } return r0, r1 } // UpdateCover provides a mock function with given fields: sceneID, cover func (_m *SceneReaderWriter) UpdateCover(sceneID int, cover []byte) error { ret := _m.Called(sceneID, cover) var r0 error if rf, ok := ret.Get(0).(func(int, []byte) error); ok { r0 = rf(sceneID, cover) } else { r0 = ret.Error(0) } return r0 } // UpdateFileModTime provides a mock function with given fields: id, modTime func (_m *SceneReaderWriter) UpdateFileModTime(id int, modTime models.NullSQLiteTimestamp) error { ret := _m.Called(id, modTime) var r0 error if rf, ok := ret.Get(0).(func(int, models.NullSQLiteTimestamp) error); ok { r0 = rf(id, modTime) } else { r0 = ret.Error(0) } return r0 } // UpdateFull provides a mock function with given fields: updatedScene func (_m *SceneReaderWriter) UpdateFull(updatedScene models.Scene) (*models.Scene, error) { ret := _m.Called(updatedScene) var r0 *models.Scene if rf, ok := ret.Get(0).(func(models.Scene) *models.Scene); ok { r0 = rf(updatedScene) } else { if ret.Get(0) != nil { r0 = ret.Get(0).(*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(models.Scene) error); ok { r1 = rf(updatedScene) } else { r1 = ret.Error(1) } return r0, r1 } // UpdateGalleries provides a mock function with given fields: sceneID, galleryIDs func (_m *SceneReaderWriter) UpdateGalleries(sceneID int, galleryIDs []int) error { ret := _m.Called(sceneID, galleryIDs) var r0 error if rf, ok := ret.Get(0).(func(int, []int) error); ok { r0 = rf(sceneID, galleryIDs) } else { r0 = ret.Error(0) } return r0 } // UpdateMovies provides a mock function with given fields: sceneID, movies func (_m *SceneReaderWriter) UpdateMovies(sceneID int, movies []models.MoviesScenes) error { ret := _m.Called(sceneID, movies) var r0 error if rf, ok := ret.Get(0).(func(int, []models.MoviesScenes) error); ok { r0 = rf(sceneID, movies) } else { r0 = ret.Error(0) } return r0 } // UpdatePerformers provides a mock function with given fields: sceneID, performerIDs func (_m *SceneReaderWriter) UpdatePerformers(sceneID int, performerIDs []int) error { ret := _m.Called(sceneID, performerIDs) var r0 error if rf, ok := ret.Get(0).(func(int, []int) error); ok { r0 = rf(sceneID, performerIDs) } else { r0 = ret.Error(0) } return r0 } // UpdateStashIDs provides a mock function with given fields: sceneID, stashIDs func (_m *SceneReaderWriter) UpdateStashIDs(sceneID int, stashIDs []models.StashID) error { ret := _m.Called(sceneID, stashIDs) var r0 error if rf, ok := ret.Get(0).(func(int, []models.StashID) error); ok { r0 = rf(sceneID, stashIDs) } else { r0 = ret.Error(0) } return r0 } // UpdateTags provides a mock function with given fields: sceneID, tagIDs func (_m *SceneReaderWriter) UpdateTags(sceneID int, tagIDs []int) error { ret := _m.Called(sceneID, tagIDs) var r0 error if rf, ok := ret.Get(0).(func(int, []int) error); ok { r0 = rf(sceneID, tagIDs) } else { r0 = ret.Error(0) } return r0 } // Wall provides a mock function with given fields: q func (_m *SceneReaderWriter) Wall(q *string) ([]*models.Scene, error) { ret := _m.Called(q) var r0 []*models.Scene if rf, ok := ret.Get(0).(func(*string) []*models.Scene); ok { r0 = rf(q) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(*string) error); ok { r1 = rf(q) } else { r1 = ret.Error(1) } return r0, r1 }