stash/docs/DEVELOPMENT.md

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# Building from Source
## Pre-requisites
* [Go](https://golang.org/dl/)
* [GolangCI](https://golangci-lint.run/) - A meta-linter which runs several linters in parallel
* To install, follow the [local installation instructions](https://golangci-lint.run/usage/install/#local-installation)
* [Yarn](https://yarnpkg.com/en/docs/install) - Yarn package manager
* Run `yarn install --frozen-lockfile` in the `stash/ui/v2.5` folder (before running make generate for first time).
NOTE: You may need to run the `go get` commands outside the project directory to avoid modifying the projects module file.
## Environment
### Windows
1. Download and install [Go for Windows](https://golang.org/dl/)
2. Download and extract [MingW64](https://sourceforge.net/projects/mingw-w64/files/) (scroll down and select x86_64-posix-seh, dont use the autoinstaller it doesnt work)
3. Search for "advanced system settings" and open the system properties dialog.
1. Click the `Environment Variables` button
2. Under system variables find the `Path`. Edit and add `C:\MinGW\bin` (replace with the correct path to where you extracted MingW64).
NOTE: The `make` command in Windows will be `mingw32-make` with MingW. For example `make pre-ui` will be `mingw32-make pre-ui`
### macOS
1. If you don't have it already, install the [Homebrew package manager](https://brew.sh).
2. Install dependencies: `brew install go git yarn gcc make node ffmpeg`
### Linux
#### Arch Linux
1. Install dependencies: `sudo pacman -S go git yarn gcc make nodejs ffmpeg --needed`
#### Ubuntu
1. Install dependencies: `sudo apt-get install golang git gcc nodejs ffmpeg -y`
2. Enable corepack in Node.js: `corepack enable`
3. Install yarn: `corepack prepare yarn@stable --activate`
## Commands
* `make pre-ui` - Installs the UI dependencies. Only needs to be run once before building the UI for the first time, or if the dependencies are updated
* `make generate` - Generate Go and UI GraphQL files
* `make fmt-ui` - Formats the UI source code
* `make ui` - Builds the frontend
* `make build` - Builds the binary (make sure to build the UI as well... see below)
* `make docker-build` - Locally builds and tags a complete 'stash/build' docker image
* `make lint` - Run the linter on the backend
* `make fmt` - Run `go fmt`
* `make it` - Run the unit and integration tests
* `make validate` - Run all of the tests and checks required to submit a PR
* `make server-start` - Runs an instance of the server in the `.local` directory.
* `make server-clean` - Removes the `.local` directory and all of its contents.
* `make ui-start` - Runs the UI in development mode. Requires a running stash server to connect to. Stash server port can be changed from the default of `9999` using environment variable `VITE_APP_PLATFORM_PORT`. UI runs on port `3000` or the next available port.
## Local development quickstart
1. Run `make pre-ui` to install UI dependencies
2. Run `make generate` to create generated files
3. In one terminal, run `make server-start` to run the server code
4. In a separate terminal, run `make ui-start` to run the UI in development mode
5. Open the UI in a browser `http://localhost:3000/`
Changes to the UI code can be seen by reloading the browser page.
Changes to the server code requires a restart (`CTRL-C` in the server terminal).
On first launch:
1. On the "Stash Setup Wizard" screen, choose a directory with some files to test with
2. Press "Next" to use the default locations for the database and generated content
3. Press the "Confirm" and "Finish" buttons to get into the UI
4. On the side menu, navigate to "Tasks -> Library -> Scan" and press the "Scan" button
5. You're all set! Set any other configurations you'd like and test your code changes.
To start fresh with new configuration:
1. Stop the server (`CTRL-C` in the server terminal)
2. Run `make server-clean` to clear all config, database, and generated files (under `.local/`)
3. Run `make server-start` to restart the server
4. Follow the "On first launch" steps above
## Building a release
1. Run `make pre-ui` to install UI dependencies
2. Run `make generate` to create generated files
3. Run `make ui` to compile the frontend
4. Run `make build` to build the executable for your current platform
## Cross compiling
This project uses a modification of the [CI-GoReleaser](https://github.com/bep/dockerfiles/tree/master/ci-goreleaser) docker container to create an environment
where the app can be cross-compiled. This process is kicked off by CI via the `scripts/cross-compile.sh` script. Run the following
command to open a bash shell to the container to poke around:
`docker run --rm --mount type=bind,source="$(pwd)",target=/stash -w /stash -i -t stashapp/compiler:latest /bin/bash`
## Profiling
Stash can be profiled using the `--cpuprofile <output profile filename>` command line flag.
The resulting file can then be used with pprof as follows:
`go tool pprof <path to binary> <path to profile filename>`
With `graphviz` installed and in the path, a call graph can be generated with:
`go tool pprof -svg <path to binary> <path to profile filename> > <output svg file>`