* Fix macOS notifications
* Change CFBundleIdentifier to match domain
* Distribute Stash.app
* Also build universal phasher binary
* Fix binary name in check_version.go
* Expose GOOS, working dir and home dir in systemStatus endpoint
* Disable setup in working directory when running Stash.app
* More Makefile improvements, remove unused scripts
* Improve READMEs and documentation
* add phasher
A simple `phasher` program that accepts a video file as a command line
argument and calculates and prints its PHASH.
The goal of this separate executable is to have a simple way to
calculate phashes that doesn't depend on a full stash instance so that
third-party systems and tools can independently generate PHASHes which
can be used for interacting with stash and stash-box APIs and data.
Currently `phasher` is built in the default make target along with
`stash` by simply running `make`.
Cross-platform targets have not been considered.
Concurrency is intentionally not implemented because it is simpler to
use [GNU Parallel](https://www.gnu.org/software/parallel/).
For example:
```
parallel phasher {} ::: *.mp4
```
* standard dir structure for phasher and separate make target
The make target still needs to be integrated into the rest of the
Makefile so it can be built as part of normal releases.
* phasher: basic usage output and quiet option
* phasher: allow and process multiple command line arguments
* phasher: camelCase identifiers
* phasher: initialize ffmpeg and ffprobe only once
* Move main to cmd
* Move api to internal
* Move logger and manager to internal
* Move shell hiding code to separate package
* Decouple job from desktop and utils
* Decouple session from config
* Move static into internal
* Decouple config from dlna
* Move desktop to internal
* Move dlna to internal
* Decouple remaining packages from config
* Move config into internal
* Move jsonschema and paths to models
* Make ffmpeg functions private
* Move file utility methods into fsutil package
* Move symwalk into fsutil
* Move single-use util functions into client package
* Move slice functions to separate packages
* Add env var to suppress windowsgui arg
* Move hash functions into separate package
* Move identify to internal
* Move autotag to internal
* Touch UI when generating backend
* add InteractiveSpeed to scene model
* add InteractiveHeatmapSpeedGenerator
* add GenerateInteractiveHeatmapSpeedTask
* add InteractiveHeatmapSpeedTask to GenerateJob
* add InteractiveHeatmap on sceneRoutes
* delete heatmap when scene is destroyed
* render interactive heatmap in GridCard
* render InteractiveSpeed on SceneCard
* render InteractiveSpeed in SceneFileInfoPanel
* InteractiveSpeed filters
* Added preview generation fallback feature.
When a preview generation fails (often for wmv/avi files), the new code tries with less stricted (no xerror) and more time consuming options (slow+fast seek).
Fix a minor issue when stash downloads ffmpeg/ffprobe, but doesn't re-detect their paths.
* Ignore generated-graphql.tsx in 2.5
* Make movie name mandatory
* Port #395 fix to v2.5
* Differentiate front/back image browse buttons
* Move URL, Synopsis to separate rows
* Fix unknown query params crashing UI