Remove generated GraphQL files

This commit is contained in:
Friendly C 2019-07-02 13:17:18 +02:00
parent bdd704ddef
commit e6bcff0767
5 changed files with 5 additions and 15677 deletions

4
.gitignore vendored
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@ -18,6 +18,10 @@
# Packr2 artifacts
**/*-packr.go
# GraphQL generated output
pkg/models/generated_*.go
ui/v2/src/core/generated-*.tsx
####
# Jetbrains
####

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@ -17,6 +17,7 @@ before_install:
script:
#- make lint
#- make vet
- make gqlgen
- go test
before_deploy:
- docker pull stashappdev/compiler

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@ -1,453 +0,0 @@
// Code generated by github.com/99designs/gqlgen, DO NOT EDIT.
package models
import (
"fmt"
"io"
"strconv"
)
type ConfigGeneralInput struct {
// Array of file paths to content
Stashes []string `json:"stashes"`
// Path to the SQLite database
DatabasePath *string `json:"databasePath"`
// Path to generated files
GeneratedPath *string `json:"generatedPath"`
}
type ConfigGeneralResult struct {
// Array of file paths to content
Stashes []string `json:"stashes"`
// Path to the SQLite database
DatabasePath string `json:"databasePath"`
// Path to generated files
GeneratedPath string `json:"generatedPath"`
}
type ConfigInterfaceInput struct {
// Custom CSS
CSS *string `json:"css"`
CSSEnabled *bool `json:"cssEnabled"`
}
type ConfigInterfaceResult struct {
// Custom CSS
CSS *string `json:"css"`
CSSEnabled *bool `json:"cssEnabled"`
}
// All configuration settings
type ConfigResult struct {
General *ConfigGeneralResult `json:"general"`
Interface *ConfigInterfaceResult `json:"interface"`
}
type FindFilterType struct {
Q *string `json:"q"`
Page *int `json:"page"`
PerPage *int `json:"per_page"`
Sort *string `json:"sort"`
Direction *SortDirectionEnum `json:"direction"`
}
type FindGalleriesResultType struct {
Count int `json:"count"`
Galleries []*Gallery `json:"galleries"`
}
type FindPerformersResultType struct {
Count int `json:"count"`
Performers []*Performer `json:"performers"`
}
type FindSceneMarkersResultType struct {
Count int `json:"count"`
SceneMarkers []*SceneMarker `json:"scene_markers"`
}
type FindScenesResultType struct {
Count int `json:"count"`
Scenes []*Scene `json:"scenes"`
}
type FindStudiosResultType struct {
Count int `json:"count"`
Studios []*Studio `json:"studios"`
}
type GalleryFilesType struct {
Index int `json:"index"`
Name *string `json:"name"`
Path *string `json:"path"`
}
type GenerateMetadataInput struct {
Sprites bool `json:"sprites"`
Previews bool `json:"previews"`
Markers bool `json:"markers"`
Transcodes bool `json:"transcodes"`
}
type IntCriterionInput struct {
Value int `json:"value"`
Modifier CriterionModifier `json:"modifier"`
}
type MarkerStringsResultType struct {
Count int `json:"count"`
ID string `json:"id"`
Title string `json:"title"`
}
type PerformerCreateInput struct {
Name *string `json:"name"`
URL *string `json:"url"`
Birthdate *string `json:"birthdate"`
Ethnicity *string `json:"ethnicity"`
Country *string `json:"country"`
EyeColor *string `json:"eye_color"`
Height *string `json:"height"`
Measurements *string `json:"measurements"`
FakeTits *string `json:"fake_tits"`
CareerLength *string `json:"career_length"`
Tattoos *string `json:"tattoos"`
Piercings *string `json:"piercings"`
Aliases *string `json:"aliases"`
Twitter *string `json:"twitter"`
Instagram *string `json:"instagram"`
Favorite *bool `json:"favorite"`
// This should be base64 encoded
Image string `json:"image"`
}
type PerformerDestroyInput struct {
ID string `json:"id"`
}
type PerformerFilterType struct {
// Filter by favorite
FilterFavorites *bool `json:"filter_favorites"`
}
type PerformerUpdateInput struct {
ID string `json:"id"`
Name *string `json:"name"`
URL *string `json:"url"`
Birthdate *string `json:"birthdate"`
Ethnicity *string `json:"ethnicity"`
Country *string `json:"country"`
EyeColor *string `json:"eye_color"`
Height *string `json:"height"`
Measurements *string `json:"measurements"`
FakeTits *string `json:"fake_tits"`
CareerLength *string `json:"career_length"`
Tattoos *string `json:"tattoos"`
Piercings *string `json:"piercings"`
Aliases *string `json:"aliases"`
Twitter *string `json:"twitter"`
Instagram *string `json:"instagram"`
Favorite *bool `json:"favorite"`
// This should be base64 encoded
Image *string `json:"image"`
}
type ScanMetadataInput struct {
NameFromMetadata bool `json:"nameFromMetadata"`
}
type SceneFileType struct {
Size *string `json:"size"`
Duration *float64 `json:"duration"`
VideoCodec *string `json:"video_codec"`
AudioCodec *string `json:"audio_codec"`
Width *int `json:"width"`
Height *int `json:"height"`
Framerate *float64 `json:"framerate"`
Bitrate *int `json:"bitrate"`
}
type SceneFilterType struct {
// Filter by rating
Rating *IntCriterionInput `json:"rating"`
// Filter by resolution
Resolution *ResolutionEnum `json:"resolution"`
// Filter to only include scenes which have markers. `true` or `false`
HasMarkers *string `json:"has_markers"`
// Filter to only include scenes missing this property
IsMissing *string `json:"is_missing"`
// Filter to only include scenes with this studio
StudioID *string `json:"studio_id"`
// Filter to only include scenes with these tags
Tags []string `json:"tags"`
// Filter to only include scenes with this performer
PerformerID *string `json:"performer_id"`
}
type SceneMarkerCreateInput struct {
Title string `json:"title"`
Seconds float64 `json:"seconds"`
SceneID string `json:"scene_id"`
PrimaryTagID string `json:"primary_tag_id"`
TagIds []string `json:"tag_ids"`
}
type SceneMarkerFilterType struct {
// Filter to only include scene markers with this tag
TagID *string `json:"tag_id"`
// Filter to only include scene markers with these tags
Tags []string `json:"tags"`
// Filter to only include scene markers attached to a scene with these tags
SceneTags []string `json:"scene_tags"`
// Filter to only include scene markers with these performers
Performers []string `json:"performers"`
}
type SceneMarkerTag struct {
Tag *Tag `json:"tag"`
SceneMarkers []*SceneMarker `json:"scene_markers"`
}
type SceneMarkerUpdateInput struct {
ID string `json:"id"`
Title string `json:"title"`
Seconds float64 `json:"seconds"`
SceneID string `json:"scene_id"`
PrimaryTagID string `json:"primary_tag_id"`
TagIds []string `json:"tag_ids"`
}
type ScenePathsType struct {
Screenshot *string `json:"screenshot"`
Preview *string `json:"preview"`
Stream *string `json:"stream"`
Webp *string `json:"webp"`
Vtt *string `json:"vtt"`
ChaptersVtt *string `json:"chapters_vtt"`
}
type SceneUpdateInput struct {
ClientMutationID *string `json:"clientMutationId"`
ID string `json:"id"`
Title *string `json:"title"`
Details *string `json:"details"`
URL *string `json:"url"`
Date *string `json:"date"`
Rating *int `json:"rating"`
StudioID *string `json:"studio_id"`
GalleryID *string `json:"gallery_id"`
PerformerIds []string `json:"performer_ids"`
TagIds []string `json:"tag_ids"`
}
// A performer from a scraping operation...
type ScrapedPerformer struct {
Name *string `json:"name"`
URL *string `json:"url"`
Twitter *string `json:"twitter"`
Instagram *string `json:"instagram"`
Birthdate *string `json:"birthdate"`
Ethnicity *string `json:"ethnicity"`
Country *string `json:"country"`
EyeColor *string `json:"eye_color"`
Height *string `json:"height"`
Measurements *string `json:"measurements"`
FakeTits *string `json:"fake_tits"`
CareerLength *string `json:"career_length"`
Tattoos *string `json:"tattoos"`
Piercings *string `json:"piercings"`
Aliases *string `json:"aliases"`
}
type StatsResultType struct {
SceneCount int `json:"scene_count"`
GalleryCount int `json:"gallery_count"`
PerformerCount int `json:"performer_count"`
StudioCount int `json:"studio_count"`
TagCount int `json:"tag_count"`
}
type StudioCreateInput struct {
Name string `json:"name"`
URL *string `json:"url"`
// This should be base64 encoded
Image string `json:"image"`
}
type StudioDestroyInput struct {
ID string `json:"id"`
}
type StudioUpdateInput struct {
ID string `json:"id"`
Name *string `json:"name"`
URL *string `json:"url"`
// This should be base64 encoded
Image *string `json:"image"`
}
type TagCreateInput struct {
Name string `json:"name"`
}
type TagDestroyInput struct {
ID string `json:"id"`
}
type TagUpdateInput struct {
ID string `json:"id"`
Name string `json:"name"`
}
type CriterionModifier string
const (
// =
CriterionModifierEquals CriterionModifier = "EQUALS"
// !=
CriterionModifierNotEquals CriterionModifier = "NOT_EQUALS"
// >
CriterionModifierGreaterThan CriterionModifier = "GREATER_THAN"
// <
CriterionModifierLessThan CriterionModifier = "LESS_THAN"
// IS NULL
CriterionModifierIsNull CriterionModifier = "IS_NULL"
// IS NOT NULL
CriterionModifierNotNull CriterionModifier = "NOT_NULL"
CriterionModifierIncludes CriterionModifier = "INCLUDES"
CriterionModifierExcludes CriterionModifier = "EXCLUDES"
)
var AllCriterionModifier = []CriterionModifier{
CriterionModifierEquals,
CriterionModifierNotEquals,
CriterionModifierGreaterThan,
CriterionModifierLessThan,
CriterionModifierIsNull,
CriterionModifierNotNull,
CriterionModifierIncludes,
CriterionModifierExcludes,
}
func (e CriterionModifier) IsValid() bool {
switch e {
case CriterionModifierEquals, CriterionModifierNotEquals, CriterionModifierGreaterThan, CriterionModifierLessThan, CriterionModifierIsNull, CriterionModifierNotNull, CriterionModifierIncludes, CriterionModifierExcludes:
return true
}
return false
}
func (e CriterionModifier) String() string {
return string(e)
}
func (e *CriterionModifier) UnmarshalGQL(v interface{}) error {
str, ok := v.(string)
if !ok {
return fmt.Errorf("enums must be strings")
}
*e = CriterionModifier(str)
if !e.IsValid() {
return fmt.Errorf("%s is not a valid CriterionModifier", str)
}
return nil
}
func (e CriterionModifier) MarshalGQL(w io.Writer) {
fmt.Fprint(w, strconv.Quote(e.String()))
}
type ResolutionEnum string
const (
// 240p
ResolutionEnumLow ResolutionEnum = "LOW"
// 480p
ResolutionEnumStandard ResolutionEnum = "STANDARD"
// 720p
ResolutionEnumStandardHd ResolutionEnum = "STANDARD_HD"
// 1080p
ResolutionEnumFullHd ResolutionEnum = "FULL_HD"
// 4k
ResolutionEnumFourK ResolutionEnum = "FOUR_K"
)
var AllResolutionEnum = []ResolutionEnum{
ResolutionEnumLow,
ResolutionEnumStandard,
ResolutionEnumStandardHd,
ResolutionEnumFullHd,
ResolutionEnumFourK,
}
func (e ResolutionEnum) IsValid() bool {
switch e {
case ResolutionEnumLow, ResolutionEnumStandard, ResolutionEnumStandardHd, ResolutionEnumFullHd, ResolutionEnumFourK:
return true
}
return false
}
func (e ResolutionEnum) String() string {
return string(e)
}
func (e *ResolutionEnum) UnmarshalGQL(v interface{}) error {
str, ok := v.(string)
if !ok {
return fmt.Errorf("enums must be strings")
}
*e = ResolutionEnum(str)
if !e.IsValid() {
return fmt.Errorf("%s is not a valid ResolutionEnum", str)
}
return nil
}
func (e ResolutionEnum) MarshalGQL(w io.Writer) {
fmt.Fprint(w, strconv.Quote(e.String()))
}
type SortDirectionEnum string
const (
SortDirectionEnumAsc SortDirectionEnum = "ASC"
SortDirectionEnumDesc SortDirectionEnum = "DESC"
)
var AllSortDirectionEnum = []SortDirectionEnum{
SortDirectionEnumAsc,
SortDirectionEnumDesc,
}
func (e SortDirectionEnum) IsValid() bool {
switch e {
case SortDirectionEnumAsc, SortDirectionEnumDesc:
return true
}
return false
}
func (e SortDirectionEnum) String() string {
return string(e)
}
func (e *SortDirectionEnum) UnmarshalGQL(v interface{}) error {
str, ok := v.(string)
if !ok {
return fmt.Errorf("enums must be strings")
}
*e = SortDirectionEnum(str)
if !e.IsValid() {
return fmt.Errorf("%s is not a valid SortDirectionEnum", str)
}
return nil
}
func (e SortDirectionEnum) MarshalGQL(w io.Writer) {
fmt.Fprint(w, strconv.Quote(e.String()))
}

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