mirror of https://github.com/explosion/spaCy.git
Fix parser for GPU
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260707a4c3
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@ -19,12 +19,10 @@ cdef struct WeightsC:
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const float* feat_bias
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const float* hidden_bias
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const float* hidden_weights
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const float* vectors
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cdef struct ActivationsC:
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int* token_ids
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float* vectors
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float* unmaxed
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float* scores
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float* hiddens
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@ -50,8 +50,6 @@ cdef WeightsC get_c_weights(model) except *:
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cdef np.ndarray vec2scores_b = model.vec2scores.b
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output.hidden_weights = <const float*>vec2scores_W.data
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output.hidden_bias = <const float*>vec2scores_b.data
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cdef np.ndarray tokvecs = model.tokvecs
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output.vectors = <float*>tokvecs.data
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return output
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@ -72,7 +70,6 @@ cdef void resize_activations(ActivationsC* A, SizesC n) nogil:
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return
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if A._max_size == 0:
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A.token_ids = <int*>calloc(n.states * n.feats, sizeof(A.token_ids[0]))
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A.vectors = <float*>calloc(n.states * n.embed_width, sizeof(A.vectors[0]))
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A.scores = <float*>calloc(n.states * n.classes, sizeof(A.scores[0]))
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A.unmaxed = <float*>calloc(n.states * n.hiddens * n.pieces, sizeof(A.unmaxed[0]))
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A.hiddens = <float*>calloc(n.states * n.hiddens, sizeof(A.hiddens[0]))
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@ -81,8 +78,6 @@ cdef void resize_activations(ActivationsC* A, SizesC n) nogil:
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else:
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A.token_ids = <int*>realloc(A.token_ids,
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n.states * n.feats * sizeof(A.token_ids[0]))
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A.vectors = <float*>realloc(A.vectors,
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n.states * n.embed_width * sizeof(A.vectors[0]))
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A.scores = <float*>realloc(A.scores,
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n.states * n.classes * sizeof(A.scores[0]))
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A.unmaxed = <float*>realloc(A.unmaxed,
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@ -242,7 +237,7 @@ class ParserStepModel(Model):
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def begin_update(self, states, drop=0.):
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token_ids = self.get_token_ids(states)
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vector, get_d_tokvecs = self.state2vec.begin_update(token_ids, drop=0.0)
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mask = self.ops.get_dropout_mask(vector.shape, drop)
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mask = self.vec2scores.ops.get_dropout_mask(vector.shape, drop)
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if mask is not None:
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vector *= mask
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scores, get_d_vector = self.vec2scores.begin_update(vector, drop=drop)
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@ -251,7 +246,7 @@ class ParserStepModel(Model):
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d_vector = get_d_vector(d_scores, sgd=sgd)
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if mask is not None:
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d_vector *= mask
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if isinstance(self.ops, CupyOps) \
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if isinstance(self.state2vec.ops, CupyOps) \
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and not isinstance(token_ids, self.state2vec.ops.xp.ndarray):
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# Move token_ids and d_vector to GPU, asynchronously
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self.backprops.append((
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