mirror of https://github.com/pret/pokeemerald.git
Relocated the note about pokedex.h because the article didn't look too nice.
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@ -113,10 +113,6 @@ These commands will check the state of either the Seen or the Caught Pokédex fl
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2. Next, our special functions. You can add them to any .c file, although since these are meant to be used from the overworld, I suggest `src/field_specials.c` specifically.
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Keep in mind that in order to access `FLAG_GET_SEEN` and `FLAG_GET_CAUGHT`, you must use the `#include` directive to read the contents of the `include/pokedex.h`.
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In other words, you need to add a `#include "pokedex.h"` to the list of headers at the top of the file.
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```c
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bool8 GetSeenMon(void)
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{
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@ -129,6 +125,10 @@ bool8 GetCaughtMon(void)
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}
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```
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Keep in mind that in order to access `FLAG_GET_SEEN` and `FLAG_GET_CAUGHT`, you must use the `#include` directive to read the contents of the `include/pokedex.h`.
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In other words, you need to add a `#include "pokedex.h"` to the list of headers at the top of the file.
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To use them, simply type either `getseenmon` or `getcaughtmon` in your script, followed by the species ID. For example, `getcaughtmon SPECIES_MAGIKARP`.
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The result *(either `TRUE` or `FALSE`)* will be stored in `VAR_RESULT`.
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@ -157,10 +157,6 @@ These commands will set either the Seen or the Caught Pokédex flags of a specie
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2. Next, our special functions. You can add them to any .c file, although since these are meant to be used from the overworld, I suggest `src/field_specials.c` specifically.
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Keep in mind that in order to access `FLAG_GET_SEEN` and `FLAG_GET_CAUGHT`, you must use the `#include` directive to read the contents of the `include/pokedex.h`.
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In other words, you need to add a `#include "pokedex.h"` to the list of headers at the top of the file.
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```c
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bool8 SetSeenMon(void)
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{
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@ -174,4 +170,8 @@ bool8 SetCaughtMon(void)
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}
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```
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Keep in mind that in order to access `FLAG_GET_SEEN` and `FLAG_GET_CAUGHT`, you must use the `#include` directive to read the contents of the `include/pokedex.h`.
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In other words, you need to add a `#include "pokedex.h"` to the list of headers at the top of the file.
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To use them, simply type either `setseenmon` or `setcaughtmon` in your script, followed by the species ID. For example, `setcaughtmon SPECIES_MAGIKARP`.
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