mirror of https://github.com/pret/pokeemerald.git
Change medium to middle for consistency.
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@ -19,7 +19,7 @@ The following table shows some information about each layer when the player is o
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|----------|-------------|------------------------|------------------|
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| 0 | 0 | [13,14] | User Interface |
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| 1 | 1 | [4,6,8,10,12] | Top Map Layer |
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| 2 | 2 | [0,1,2,3,5,7,9,11,15] | Medium Map Layer |
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| 2 | 2 | [0,1,2,3,5,7,9,11,15] | Middle Map Layer |
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| 3 | 3 | [] | Bottom Map Layer |
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An NPC sprite will be rendered on top of a layer if its corresponding elevation (Also called Z Coordinate) is greater than the priority of the respective layer. This may sound confusing, so here's an example:
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