Updated Add Physical Special Split (markdown)

Kurausukun 2018-10-28 00:31:06 -04:00
parent 69fb83c58d
commit c3ee3a9d59
1 changed files with 1 additions and 1 deletions

@ -61,7 +61,7 @@ Next, we need to update a few checks in the function for calculating the base da
```c ```c
s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 sideStatus, u16 powerOverride, u8 typeOverride, u8 battlerIdAtk, u8 battlerIdDef) s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 sideStatus, u16 powerOverride, u8 typeOverride, u8 battlerIdAtk, u8 battlerIdDef)
``` ```
First, we need to look at the block of code that begins like First, we need to look at the block of code that begins like:
```c ```c
for (i = 0; i < ARRAY_COUNT(sHoldEffectToType); i++) for (i = 0; i < ARRAY_COUNT(sHoldEffectToType); i++)
{ {