From c3ee3a9d5951b8a0b066a9b2c386e0aa81d70ec8 Mon Sep 17 00:00:00 2001 From: Kurausukun Date: Sun, 28 Oct 2018 00:31:06 -0400 Subject: [PATCH] Updated Add Physical Special Split (markdown) --- Add-Physical-Special-Split.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Add-Physical-Special-Split.md b/Add-Physical-Special-Split.md index 8747d3d..0f96a94 100644 --- a/Add-Physical-Special-Split.md +++ b/Add-Physical-Special-Split.md @@ -61,7 +61,7 @@ Next, we need to update a few checks in the function for calculating the base da ```c s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 sideStatus, u16 powerOverride, u8 typeOverride, u8 battlerIdAtk, u8 battlerIdDef) ``` -First, we need to look at the block of code that begins like +First, we need to look at the block of code that begins like: ```c for (i = 0; i < ARRAY_COUNT(sHoldEffectToType); i++) {