mirror of https://github.com/pret/pokeemerald.git
Updated Supplementary Scripting Macros (markdown)
parent
e43814ecd2
commit
c0e406f2e7
|
@ -14,7 +14,7 @@ Credits to Deokishisu.
|
||||||
|
|
||||||
The scripting macro, with commented description:
|
The scripting macro, with commented description:
|
||||||
```c
|
```c
|
||||||
@ applymovement with OBJ_EVENT_ID_PLAYER as the localid and waitmovement 0 built in.
|
@ applymovement with OBJ_EVENT_ID_PLAYER as the localid and a built-in waitmovement 0.
|
||||||
@ If wait is left empty, then waitmovement 0 is emitted.
|
@ If wait is left empty, then waitmovement 0 is emitted.
|
||||||
@ If you don't want that emitted (ex: the player and another NPC are moving
|
@ If you don't want that emitted (ex: the player and another NPC are moving
|
||||||
@ at the same time), then provide any argument for wait.
|
@ at the same time), then provide any argument for wait.
|
||||||
|
|
Loading…
Reference in New Issue