diff --git a/Supplementary-Scripting-Macros.md b/Supplementary-Scripting-Macros.md index 45712ec..028f7d0 100644 --- a/Supplementary-Scripting-Macros.md +++ b/Supplementary-Scripting-Macros.md @@ -14,7 +14,7 @@ Credits to Deokishisu. The scripting macro, with commented description: ```c - @ applymovement with OBJ_EVENT_ID_PLAYER as the localid and waitmovement 0 built in. + @ applymovement with OBJ_EVENT_ID_PLAYER as the localid and a built-in waitmovement 0. @ If wait is left empty, then waitmovement 0 is emitted. @ If you don't want that emitted (ex: the player and another NPC are moving @ at the same time), then provide any argument for wait.