Fixed the é

voloved 2023-04-29 13:06:40 -04:00
parent a970006873
commit 52643a159f
1 changed files with 8 additions and 8 deletions

@ -436,9 +436,9 @@ index 8ec34b0fe..dfad229c0 100644
static const u8 sText_DontBeAThief[] = _("Don't be a thief!");
+static const u8 sText_CantWithThief[] = _("Thief balls don't work in\nthis kind of battle!");
+static const u8 sText_TooManyWitnesses[] = _("There's too many\nwitnesses...");
static const u8 sText_ItDodgedBall[] = _("It dodged the thrown BALL!\nThis POKéMON can't be caught!");
static const u8 sText_YouMissedPkmn[] = _("You missed the POKéMON!");
static const u8 sText_PkmnBrokeFree[] = _("Oh, no!\nThe POKéMON broke free!");
static const u8 sText_ItDodgedBall[] = _("It dodged the thrown BALL!\nThis POKéMON can't be caught!");
static const u8 sText_YouMissedPkmn[] = _("You missed the POKéMON!");
static const u8 sText_PkmnBrokeFree[] = _("Oh, no!\nThe POKéMON broke free!");
static const u8 sText_ItAppearedCaught[] = _("Aww!\nIt appeared to be caught!");
@@ -514,8 +515,9 @@ static const u8 sText_ForfeitedMatch[];
static const u8 sText_Trainer1WinText[];
@ -548,7 +548,7 @@ index 072ec1bf5..35d7167c1 100644
index 5f79efc57..f9f05e5f6 100644
@@ -56,12 +56,12 @@ static const u8 sLuxuryBallDesc[] = _(
"A cozy BALL that\n"
"makes POKéMON\n"
"makes POKéMON\n"
"more friendly.");
-static const u8 sPremierBallDesc[] = _(
@ -558,7 +558,7 @@ index 5f79efc57..f9f05e5f6 100644
+static const u8 sThiefBallDesc[] = _(
+ "A BALL that allows\n"
+ "the stealing of\n"
+ "others' POKéMON.");
+ "others' POKéMON.");
// Medicine
static const u8 sPotionDesc[] = _(
@ -1100,14 +1100,14 @@ index b28b41f3b..59c07b924 100644
+ otGender = gSaveBlock2Ptr->playerGender;
+ }
+ else if (gTrainers[trainerNum].encounterMusic_gender & F_TRAINER_FEMALE){
personalityValue = 0x78; // Use personality more likely to result in a female Pokémon
personalityValue = 0x78; // Use personality more likely to result in a female Pokémon
- else
- personalityValue = 0x88; // Use personality more likely to result in a male Pokémon
- personalityValue = 0x88; // Use personality more likely to result in a male Pokémon
-
+ otGender = FEMALE;
+ }
+ else{
+ personalityValue = 0x88; // Use personality more likely to result in a male Pokémon}
+ personalityValue = 0x88; // Use personality more likely to result in a male Pokémon}
+ otGender = MALE;
+ }
for (j = 0; gTrainers[trainerNum].trainerName[j] != EOS; j++)