diff --git a/Add-Thief-Ball.md b/Add-Thief-Ball.md index 1ef502b..7b9c29a 100644 --- a/Add-Thief-Ball.md +++ b/Add-Thief-Ball.md @@ -436,9 +436,9 @@ index 8ec34b0fe..dfad229c0 100644 static const u8 sText_DontBeAThief[] = _("Don't be a thief!"); +static const u8 sText_CantWithThief[] = _("Thief balls don't work in\nthis kind of battle!"); +static const u8 sText_TooManyWitnesses[] = _("There's too many\nwitnesses..."); - static const u8 sText_ItDodgedBall[] = _("It dodged the thrown BALL!\nThis POKéMON can't be caught!"); - static const u8 sText_YouMissedPkmn[] = _("You missed the POKéMON!"); - static const u8 sText_PkmnBrokeFree[] = _("Oh, no!\nThe POKéMON broke free!"); + static const u8 sText_ItDodgedBall[] = _("It dodged the thrown BALL!\nThis POKéMON can't be caught!"); + static const u8 sText_YouMissedPkmn[] = _("You missed the POKéMON!"); + static const u8 sText_PkmnBrokeFree[] = _("Oh, no!\nThe POKéMON broke free!"); static const u8 sText_ItAppearedCaught[] = _("Aww!\nIt appeared to be caught!"); @@ -514,8 +515,9 @@ static const u8 sText_ForfeitedMatch[]; static const u8 sText_Trainer1WinText[]; @@ -548,7 +548,7 @@ index 072ec1bf5..35d7167c1 100644 index 5f79efc57..f9f05e5f6 100644 @@ -56,12 +56,12 @@ static const u8 sLuxuryBallDesc[] = _( "A cozy BALL that\n" - "makes POKéMON\n" + "makes POKéMON\n" "more friendly."); -static const u8 sPremierBallDesc[] = _( @@ -558,7 +558,7 @@ index 5f79efc57..f9f05e5f6 100644 +static const u8 sThiefBallDesc[] = _( + "A BALL that allows\n" + "the stealing of\n" -+ "others' POKéMON."); ++ "others' POKéMON."); // Medicine static const u8 sPotionDesc[] = _( @@ -1100,14 +1100,14 @@ index b28b41f3b..59c07b924 100644 + otGender = gSaveBlock2Ptr->playerGender; + } + else if (gTrainers[trainerNum].encounterMusic_gender & F_TRAINER_FEMALE){ - personalityValue = 0x78; // Use personality more likely to result in a female Pokémon + personalityValue = 0x78; // Use personality more likely to result in a female Pokémon - else -- personalityValue = 0x88; // Use personality more likely to result in a male Pokémon +- personalityValue = 0x88; // Use personality more likely to result in a male Pokémon - + otGender = FEMALE; + } + else{ -+ personalityValue = 0x88; // Use personality more likely to result in a male Pokémon} ++ personalityValue = 0x88; // Use personality more likely to result in a male Pokémon} + otGender = MALE; + } for (j = 0; gTrainers[trainerNum].trainerName[j] != EOS; j++)