Updated Adding Multi region Support (markdown)

Josh 2021-05-25 22:34:19 +01:00
parent dbfc9ecc9a
commit 19f19e995a
1 changed files with 1 additions and 1 deletions

@ -25,7 +25,7 @@ static void LoadSaveblockMapHeader(void)
+ gMapHeader.region = sMapsecToRegion[gMapHeader.regionMapSectionId];
}
```
If you notice, we've add `gMapHeader.region` which loads data in `sMapsecToRegion` which we will be covering.
If you've noticed, we've added `gMapHeader.region` which loads data in `sMapsecToRegion` which we will be covering.
Next, we need to open **[include/global.fieldmap.h](https://github.com/pret/pokeemerald/blob/master/include/global.fieldmap.h)** and find the struct `MapHeader` which should look like this:
```c