diff --git a/Adding-Multi-region-Support.md b/Adding-Multi-region-Support.md index 809a79b..134a018 100644 --- a/Adding-Multi-region-Support.md +++ b/Adding-Multi-region-Support.md @@ -25,7 +25,7 @@ static void LoadSaveblockMapHeader(void) + gMapHeader.region = sMapsecToRegion[gMapHeader.regionMapSectionId]; } ``` -If you notice, we've add `gMapHeader.region` which loads data in `sMapsecToRegion` which we will be covering. +If you've noticed, we've added `gMapHeader.region` which loads data in `sMapsecToRegion` which we will be covering. Next, we need to open **[include/global.fieldmap.h](https://github.com/pret/pokeemerald/blob/master/include/global.fieldmap.h)** and find the struct `MapHeader` which should look like this: ```c