pokeemerald/include/naming_screen.h

17 lines
389 B
C

#ifndef GUARD_NAMING_SCREEN_H
#define GUARD_NAMING_SCREEN_H
#include "main.h"
enum {
NAMING_SCREEN_PLAYER,
NAMING_SCREEN_BOX,
NAMING_SCREEN_CAUGHT_MON,
NAMING_SCREEN_NICKNAME,
NAMING_SCREEN_WALDA,
};
void DoNamingScreen(u8 templateNum, u8 *destBuffer, u16 monSpecies, u16 monGender, u32 monPersonality, MainCallback returnCallback);
#endif // GUARD_NAMING_SCREEN_H