pokeemerald/tools/gbagfx/lz.h

10 lines
266 B
C

// Copyright (c) 2015 YamaArashi
#ifndef LZ_H
#define LZ_H
unsigned char *LZDecompress(unsigned char *src, int srcSize, int *uncompressedSize);
unsigned char *LZCompress(unsigned char *src, int srcSize, int *compressedSize, const int minDistance);
#endif // LZ_H