pokeemerald/sound/songs/se_m_swagger2.s

57 lines
1.1 KiB
ArmAsm

.include "MPlayDef.s"
.equ se_m_swagger2_grp, voicegroup128
.equ se_m_swagger2_pri, 4
.equ se_m_swagger2_rev, reverb_set+50
.equ se_m_swagger2_mvl, 127
.equ se_m_swagger2_key, 0
.equ se_m_swagger2_tbs, 1
.equ se_m_swagger2_exg, 0
.equ se_m_swagger2_cmp, 1
.section .rodata
.global se_m_swagger2
.align 2
@********************** Track 1 **********************@
se_m_swagger2_1:
.byte KEYSH , se_m_swagger2_key+0
.byte TEMPO , 150*se_m_swagger2_tbs/2
.byte VOICE , 56
.byte BENDR , 12
.byte PAN , c_v+0
.byte VOL , 65*se_m_swagger2_mvl/mxv
.byte BEND , c_v+8
.byte N01 , Cs6 , v112
.byte W01
.byte BEND , c_v+0
.byte N01 , Dn6 , v100
.byte W01
.byte Dn6 , v060
.byte W04
.byte BEND , c_v-8
.byte N01 , Ds6 , v112
.byte W01
.byte BEND , c_v+0
.byte N01 , En6 , v100
.byte W01
.byte En6 , v060
.byte W04
.byte FINE
@******************************************************@
.align 2
se_m_swagger2:
.byte 1 @ NumTrks
.byte 0 @ NumBlks
.byte se_m_swagger2_pri @ Priority
.byte se_m_swagger2_rev @ Reverb.
.word se_m_swagger2_grp
.word se_m_swagger2_1
.end