Review changes

This commit is contained in:
Eduardo Quezada 2023-03-05 17:17:39 -03:00
parent d330ca051a
commit a6bd35ceab
4 changed files with 5 additions and 5 deletions

View File

@ -795,7 +795,7 @@ MUS_LITTLEROOT = 95 01
MUS_MT_CHIMNEY = 96 01 MUS_MT_CHIMNEY = 96 01
MUS_ENCOUNTER_FEMALE = 97 01 MUS_ENCOUNTER_FEMALE = 97 01
MUS_LILYCOVE = 98 01 MUS_LILYCOVE = 98 01
MUS_ROUTE111_DESERT = 99 01 MUS_DESERT = 99 01
MUS_HELP = 9A 01 MUS_HELP = 9A 01
MUS_UNDERWATER = 9B 01 MUS_UNDERWATER = 9B 01
MUS_VICTORY_TRAINER = 9C 01 MUS_VICTORY_TRAINER = 9C 01

View File

@ -260,7 +260,7 @@ Route111_EventScript_SunTrigger::
Route111_EventScript_SandstormTrigger:: Route111_EventScript_SandstormTrigger::
setweather WEATHER_SANDSTORM setweather WEATHER_SANDSTORM
fadenewbgm MUS_ROUTE111_DESERT fadenewbgm MUS_DESERT
doweather doweather
end end

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@ -337,7 +337,7 @@
#define MUS_MT_CHIMNEY 406 // MUS_TOZAN // Also used in Desert Underpass, Mirage Tower, Seafloor Cavern and Sky Pillar. #define MUS_MT_CHIMNEY 406 // MUS_TOZAN // Also used in Desert Underpass, Mirage Tower, Seafloor Cavern and Sky Pillar.
#define MUS_ENCOUNTER_FEMALE 407 // MUS_GIRLEYE #define MUS_ENCOUNTER_FEMALE 407 // MUS_GIRLEYE
#define MUS_LILYCOVE 408 // MUS_MINAMO // Also used in Pacifidlog Town and the Diving Treasure Hunter's house. #define MUS_LILYCOVE 408 // MUS_MINAMO // Also used in Pacifidlog Town and the Diving Treasure Hunter's house.
#define MUS_ROUTE111_DESERT 409 // MUS_ASHROAD #define MUS_DESERT 409 // MUS_ASHROAD
#define MUS_HELP 410 // MUS_EVENT0 #define MUS_HELP 410 // MUS_EVENT0
#define MUS_UNDERWATER 411 // MUS_DEEPDEEP #define MUS_UNDERWATER 411 // MUS_DEEPDEEP
#define MUS_VICTORY_TRAINER 412 // MUS_KACHI1 #define MUS_VICTORY_TRAINER 412 // MUS_KACHI1
@ -372,7 +372,7 @@
#define MUS_ENCOUNTER_MAGMA 441 // MUS_MGM0 #define MUS_ENCOUNTER_MAGMA 441 // MUS_MGM0
#define MUS_INTRO_BATTLE 442 // MUS_T_BATTLE #define MUS_INTRO_BATTLE 442 // MUS_T_BATTLE
#define MUS_ABNORMAL_WEATHER 443 // MUS_OOAME // Replaces MUS_WEATHER_KYOGRE from R/S. #define MUS_ABNORMAL_WEATHER 443 // MUS_OOAME // Replaces MUS_WEATHER_KYOGRE from R/S.
#define MUS_WEATHER_GROUDON 444 // MUS_HIDERI // Unused from R/S. #define MUS_WEATHER_GROUDON 444 // MUS_HIDERI // Unused, from R/S.
#define MUS_SOOTOPOLIS 445 // MUS_RUNECITY #define MUS_SOOTOPOLIS 445 // MUS_RUNECITY
#define MUS_CONTEST_RESULTS 446 // MUS_CON_K #define MUS_CONTEST_RESULTS 446 // MUS_CON_K
#define MUS_HALL_OF_FAME_ROOM 447 // MUS_EIKOU_R #define MUS_HALL_OF_FAME_ROOM 447 // MUS_EIKOU_R

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@ -1104,7 +1104,7 @@ u16 GetCurrLocationDefaultMusic(void)
if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(ROUTE111) if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(ROUTE111)
&& gSaveBlock1Ptr->location.mapNum == MAP_NUM(ROUTE111) && gSaveBlock1Ptr->location.mapNum == MAP_NUM(ROUTE111)
&& GetSavedWeather() == WEATHER_SANDSTORM) && GetSavedWeather() == WEATHER_SANDSTORM)
return MUS_ROUTE111_DESERT; return MUS_DESERT;
music = GetLocationMusic(&gSaveBlock1Ptr->location); music = GetLocationMusic(&gSaveBlock1Ptr->location);
if (music != MUS_ROUTE118) if (music != MUS_ROUTE118)